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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Adrik Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With bright white hair and a scraggly beard. His violet eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Adrik studied abroad. Adrik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was always very intelligent and has formed a secret society of philosophers.

Motivation: To reunite with his old friends; and he is greedy

Ideals: Justice, Gifted. Flaws: Secretive. Bonds: Rich, Adventurer. Occupation: Farmer

Voice: Strong lisp

Attributes [hide]

Adrik Deepdelver, Male Dwarf Expert 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 20 pp. 1 Smokesticks.


Social Check DCs


Ernest Bradley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is well dressed, but even with his fine clothing he looks run-down, and a wedding ring on his left hand. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of western immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He seems to be bored by most things; and wishes to resurrect an old love

Ideals: Impeccable. Flaws: Insane, Mundane. Bonds: In love, Immigrant. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Ernest Bradley, Male Human Aristocrat 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)8 (-1) 9 (-1)14 (+2)
Skills History +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Flame Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a yellow coat with white slacks. Her fur, while still mostly cinnamon, has prominent grey streaks. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While she acts the brute, she is far gentler than she would appear. She is able to make almost anything out of random pieces of junk.

History: Flame lived on a farm with her mother, near the main road leading to a nearby town. After coming to the age of reason, Flame took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is compelled to act according to her religious beliefs; and find a way to reverse the transformation of her sister

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Family, Religious. Occupation: Merchant

Voice: Spits and sputters

Attributes [hide]

Flame Of Shadows, Female Tabaxi Adept 7
Medium (5'1") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)8 (-1) 15 (+2)11 (+0)
Skills Athletics +6, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 200 gp. Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp).


Social Check DCs


Mormog Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is still thick. He wears large thick round spectacles.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Fisher, who enjoyed hunting, Mormog was taken on many hunting expeditions. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Justice. Flaws: Shy, Insomniac. Bonds: Rich, Nature. Occupation: Miller

Voice: Ums and uhs a lot

Attributes [hide]

Mormog Compton, Male Half-Orc Fighter 7
Medium (6'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)17 (+3) 14 (+2)10 (+0) 15 (+2)4 (-3)
Skills Insight +5, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +6 / 2d8+3, Grapple +5

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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