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Advanced [show]


Trail On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears skinny pants and wears a pastel and black robe with the hood down. He keeps his beige fur in a pixie cut. His copper eyes are passionate and lively.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He believes the world needs to unite to get rid of goblins once and for all.

History: The child of northern immigrants he idolized his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new crown-heir responsibilities is difficult

Bonds: Job, Enemies, Immigrant, Rich, Religious. Occupation: Crown-heir

Voice: German accent

Attributes [hide]

Trail On the Water, Male Tabaxi Commoner 17
Medium (6'4") Tabaxi, Chaotic Neutral (CR 17)
Armor Class 12
Hit Points 79 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)18 (+4) 13 (+1)12 (+1)
Skills Acrobatics +8, Stealth +8
Senses Passive Perception 11
Languages Common, Elven, Infernal, Dwarven, Goblin
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +8

Possessions: 4000 gp. Large well-done wool tapestry (100 gp). A delicate brass dragon egg (50 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Gold music box (4000 gp). Silver chalice with lapis lazuli gems (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Solid gold idol (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (100 gp). Jeweled anklet (4000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Medium magic item.


Social Check DCs


Adrie Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her whole body is exceptionally muscular. She has shaved her head bald. Her hazel eyes dart from person to person.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is harsh and unforgiving.

History: She served in the navy to pay for her family's outstanding loans. Through the years after Adrie was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Adrie's mother didn't care for her much, and the feeling was mutual. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She wants to meet her childhood hero; and she loathes her own lifestyle

Flaws: Antagonistic, Depressed. Bonds: Adventurer, Immigrant, Military. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Adrie Floshem, Female Half-Elf Aristocrat 5
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)15 (+2) 16 (+3)18 (+4)
Skills Deception +7, Persuasion +7
Senses Passive Perception 13
Languages Common, Elven, Giant, Draconic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. Obsidian (12 gp). Fiery yellow corundum (500 gp). Moss agate (12 gp). Carnelian (60 gp). 4 Alchemist’s fire.


Social Check DCs


Susannah Staurheim, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'6" when asserting herself. She keeps her silver hair in a pixie cut. Her gray eyes peer out from beneath her wide-brimmed brown hat.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was granted druidic powers by her dying brother.

Motivation: Further expansion of business; and find a way to reverse the transformation of her brother

Ideals: Gifted. Bonds: Rich, Job, Family, Mentor. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Susannah Staurheim, Female Human Barbarian 8
Medium (5'6") Human, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 65 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Athletics +5, Religion +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +4

Possessions: 1400 gp. Aquamarine (800 gp).


Social Check DCs


Siffress Nackle, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a worn and beaten armor. Her whole body is exceptionally muscular. She wears her blonde hair up in a very large beehive style do. She wears large thick round spectacles.

Personality: She is calm most of the time but flees social interaction. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born the only child of a wealthy merchant. A freak accident while working with her Mercenary father left her crippled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture

Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Immigrant, Criminal record. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Siffress Nackle, Female Gnome Aristocrat 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 18 (+4)11 (+0) 7 (-2)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: Just what you see.


Social Check DCs

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