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NPC Generator

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Advanced [show]


Crampernap Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. His silver hair is drawn into a tight pony tail with a card scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's attracted to the PC; and wants his loneliness to end

Flaws: Shy, Antagonistic. Bonds: Poor, Military, Immigrant, Has a crush. Occupation: Unemployed

Voice: growls and snarls, animalistic

Attributes [hide]

Crampernap Horcusporcus, Male Gnome Rogue 14
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 87 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 10 (+0)13 (+1)
Skills Arcana +8, Religion +8
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Giant, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 300 pp. Red-brown spinel (110 gp). Rose (40 gp). Deep blue spinel (800 gp). 1 Minor magic item.


Social Check DCs


Warryn Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'5" when asserting himself. His blonde hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are green.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is an amazing painter.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Gifted, Entrepeneur. Flaws: Insomniac, Insane. Bonds: Rich. Occupation: Mayor

Voice: Switch between two voices

Attributes [hide]

Warryn Wildwander, Male Gnome Warrior 13
Small (3'5") Gnome, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 136 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)18 (+4) 17 (+3)9 (-1)
Skills Arcana +8, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome, Terran, Ignan, Orc, Halfling
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0

Possessions: Black opal (600 gp). Rose (80 gp). Chrysoberyl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nim Horineth, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears skinny pants and wears a blue and tan robe with the hood down. With a patchy silver beard and wild silver hair. This green eyed northerner is not easily forgotten.

Personality: Nim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is afraid of women and trembles around them

History: Nim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Extrovert. Flaws: Shy. Bonds: Poor, Criminal record, Family. Occupation: Body Guard

Voice: Strong lisp

Attributes [hide]

Nim Horineth, Male Elf Commoner 5
Medium (4'8") Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)13 (+1) 14 (+2)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp. Blue star sapphire (500 gp). Star ruby (500 gp). Golden pearl (90 gp). Moonstone (30 gp).


Social Check DCs


Vola Morton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a black and green robe with the hood down. She has a moderate pudge and is not very fit. She wears a Stetson hat to cover her moderate length white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Vola is combative with any and all who dare try her patience in the slightest.

History: She is the product a well kept family trust fund and as such has never really known need. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She now mingles about in high society.

Motivation: To clean up the streets; and she has money and likes to spend it

Ideals: Joker, Justice, Gifted. Bonds: Rich, Guardian. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Vola Morton, Female Half-Orc Commoner 7
Medium (5'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 10 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)7 (-2) 11 (+0)14 (+2)
Skills Insight +3, Performance +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 700 gp. Moonstone (70 gp). Amethyst (40 gp). White opal (500 gp). Rock crystal (70 gp).


Social Check DCs

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