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NPC Generator

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Advanced [show]


Eran Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a tight fitting red shirt and pants and is in decent physical shape. She has a long chestnut ponytail with little hanging trinkets. Her fierce hazel eyes like to dwell on things.

Personality: Eran is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Eran hails from a village terrorized by giants. A few years later when the south was not economically sound they moved to her current location. She has drifted from career to career and currently works as a Fletcher.

Motivation: Further expansion of business.

Ideals: Extrovert. Bonds: Enemies, Immigrant, Job. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Eran Thorngage, Female Halfling Adept 3
Small (2'8") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 27 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)13 (+1) 9 (-1)18 (+4)
Skills Insight +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Hunter Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He has a slight overbite and is overall scrawny. His silver hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the north. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the north, but his parents moved at a very young age to the east. When Hunter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Pacifist, Optimist. Bonds: Immigrant, Military, Criminal record. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Hunter Blankley, Male Human Commoner 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)10 (+0) 9 (-1)15 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Donaar Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He is portly but not overly obese. His copper crest is kept up in a ponytail inside a top hat. His eyes, though not visible through his cowl, are gold.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Donaar lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Donaar was left his mother's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is compelled to act according to his religious beliefs; and his relatives are trying to arrange a marriage

Ideals: Passionate. Bonds: Family, Military, Adventurer, Religious. Occupation: Shipwright

Voice: Jamaican accent

Attributes [hide]

Donaar Chumbyxirinnish, Male Dragonborn Bard 1
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 13 (+1)9 (-1)
Skills Performance +1, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 400 sp.


Social Check DCs


Rieta Liberty, Female Tiefling [Permalink]

Personal [hide]

Description: She wears baggy green pantaloons and a grey scarf. She carries a battered warhammer and tarnished glaive as well. She has wavy red hair. She has black eyes and a green hat with a grey feather.

Personality: She is a hateful person. She taunts others and blames them for her problems. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: A powerful necromancer made her what she is. Through the years after Rieta was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Rieta's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Hedonist, Depressed. Bonds: Mentor. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Rieta Liberty, Female Tiefling Rogue 1
Medium (6'1") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 11 (+0)16 (+3)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Draconic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 gp.


Social Check DCs

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