Kassoon
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NPC Generator

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Advanced [show]


Lavinia Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in red turtlenecks beneath a green coat with yellow slacks. She has shaved her head bald. She wears round tiny glasses practically rammed into her face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a small toy that she constantly fidgets with.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 18th year, her parents were killed by a gnolls raid, leaving Lavinia alone in the world. After a stint in an orphanage, she was adopted. She used her abilities to travel the world and help people.

Motivation: Many gnolls want her driven away; and someone believes her a fraud

Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Immigrant, Enemies. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Lavinia Warmwater, Female Halfling Wizard 5
Small (3'1") Halfling, Neutral Evil (CR 5)
Armor Class 16
Hit Points 17 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 12 (+1)15 (+2) 8 (-1)9 (-1)
Skills Athletics +4, Insight +2
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Giant
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 400 gp.


Social Check DCs


Katherine Springfield, Female Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she has the majority of her body covered in plate. Her black hair is braided into rings. Her eyes, though not visible through her cowl, are amber.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Katherine enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: A powerful wizard made her what she is. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality.

Flaws: Antagonistic, Hedonist. Bonds: Mentor, Adventurer. Occupation: Carter

Voice: Uses sign language

Attributes [hide]

Katherine Springfield, Female Human Rogue 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Emerald Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear brown clothing when he does not wear armor. His beige fur is still thick. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Emerald speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the south, certain he would find work there.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Impeccable. Flaws: Addict, Insane. Bonds: Immigrant, Has a crush, Military. Occupation: Miner

Voice: Soft and melodious

Attributes [hide]

Emerald Thunder, Male Tabaxi Commoner 10
Medium (6'6") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 58 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)8 (-1) 10 (+0)13 (+1)
Skills Persuasion +5, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4

Possessions: 70 pp.


Social Check DCs


Sun Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a pastel shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her beige fur is braided into rings. Her eyes are a pleasant hazel.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She would rather hide behind her crafts than deal with other people.

History: Sun was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Courier. She struck the Courier job and began her own company from there.

Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Family, Job. Occupation: Courier

Voice: Gruff and masculine

Attributes [hide]

Sun Plume, Female Tabaxi Rogue 4
Medium (5'5") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)7 (-2) 15 (+2)16 (+3)
Skills Religion +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 sp. Onyx (50 gp). Freshwater pearl (11 gp). Golden yellow topaz (300 gp). Tourmaline (100 gp).


Social Check DCs

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