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NPC Generator

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Advanced [show]


Ovina Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. Her hair is greying and her face has many wrinkles. Her green eyes have a joyful gleam in them most of the time.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is obsessed with finding treasure.

History: Born in the east to a Crown-heir, Ovina learned a great deal about her father's area of expertise. Her divine abilities were realized during a raid on her village. She has worked as a Crown-heir like her father before her.

Motivation: Several ex partners dislike her way of doing things and want revenge; and to be a sailor again

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Adventurer, Job, Enemies. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Ovina Trollbleeder, Female Dwarf Adept 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)16 (+3) 8 (-1)13 (+1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Orc, Druidic
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. 1 Half-Plate.


Social Check DCs


Lerissa Ambition, Female Tiefling [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She has a slight overbite and is overall scrawny. Her dark red hair is drawn into a tight pony tail with a butterfly scrunchie. She wears a mask on her face.

Personality: Cocky and sure of herself, she believes she is the best Cartwright born in the past three hundred years. She enjoys reading and quiet.

History: Born in a small village she learned the ways of the warrior from her father. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Logical, Fighting. Bonds: Job, Family. Occupation: Cartwright

Voice: Deep voice with rolling R's

Attributes [hide]

Lerissa Ambition, Female Tiefling Fighter 4
Medium (6'2") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Athletics +2
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp.


Social Check DCs


Lia Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her golden hair is still thick. Her otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Animals are drawn to her, and she is able to talk to them.

History: Lia was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she desires power and/or immortality

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Carpenter

Voice: Voice breaks

Attributes [hide]

Lia Xistsrith, Female Elf Warlock 13
Medium (4'8") Elf, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 69 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)6 (-2) 11 (+0)17 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Silver chalice with lapis lazuli gems (70 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Fire opal pendant on a fine gold chain (2300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold dragon comb with red garnet eye (500 gp). Gold and topaz bottle stopper cork (500 gp). A delicate brass dragon egg (90 gp). Gold cup set with emeralds (10000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Atherton, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and sports empty pouches on his belt. His blonde hair is heavily combed to the left. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is harsh and unforgiving.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Manfred took refuge in the large cave and found the beat up shortspear and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he feels threatened by others

Flaws: Addict, Antagonistic, Fearful. Bonds: Nature, Adventurer. Occupation: Barber

Voice: Excited and jittery

Attributes [hide]

Manfred Atherton, Male Human Druid 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)5 (-3) 13 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 gp. Blue quartz (12 gp).


Social Check DCs

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