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NPC Generator

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Advanced [show]


Tim Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear flannel. His moppish blonde hair is in a traditional bowl cut. His eyes are gray.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to make almost anything out of random pieces of junk.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he seems to be bored by most things

Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Immigrant, Criminal record. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Tim Wordsworth, Male Human Commoner 6
Medium (6'0") Human, True Neutral (CR 6)
Armor Class 12
Hit Points 36 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 sp. Old masterpiece painting (1600 gp). A delicate silver chain set with a tourmaline (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sapply Munggen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tan costume with the symbols of death on his torso. He has styled his silver hair well, parting it to the left. His amber eyes are passionate and lively.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Sapply hails from a village terrorized by drow. Through the years after Sapply was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Sapply's mother didn't care for him much, and the feeling was mutual. He became a Mercenary soon after.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Sapply Munggen, Male Gnome Druid 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)11 (+0) 15 (+2)14 (+2)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Rose (50 gp).


Social Check DCs


Baradad Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered grey stockings. He carries with him a set of hammers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His red crest is kept up in a ponytail inside a wide-brimmed hat. His eyes are red and he is always smoking a pipe.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He got into the Banker business at a young age. He moved out east to avoid the crime he committed. He has been saving his money to try and buy his brother's freedom.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting, Joker. Bonds: Family, Job, Criminal record. Occupation: Banker

Voice: Scandinavian accent

Attributes [hide]

Baradad Nemmonis, Male Dragonborn Rogue 9
Medium (6'7") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 8
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)6 (-2) 12 (+1)14 (+2) 15 (+2)19 (+4)
Skills Arcana +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +7 / 3d4+4, Ranged +1 / 3d4-2, Grapple +4

Possessions: 1700 gp. An abacus with copper, silver and gold markers (40 gp). Gold music box (3000 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Patrick Fidget, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a brown poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized ruby on his right hand. He has wavy silver hair. His brown unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a wizard, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Disease, Antagonistic. Bonds: Rich, Religious, Mentor. Occupation: Gardener

Voice: Speaks fast with a slight lisp

Attributes [hide]

Patrick Fidget, Male Human Cleric 11
Medium (5'11") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 106 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)14 (+2) 10 (+0)14 (+2)
Skills Intimidation +6, Medicine +4
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 40 pp. Aquamarine (1500 gp). Carnelian (80 gp). Star rose quartz (80 gp). Aquamarine (1500 gp). Azurite (5 gp).


Social Check DCs

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