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Advanced [show]


Valorean Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears just a black suit. His green crest is drawn into a tight pony tail with a butterfly scrunchie. His eyes, though not visible through his cowl, are red.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Valorean was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Valorean's father didn't care for him much, and the feeling was mutual. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to giants.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants revenge against giants

Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Slave. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Valorean Wystongjiir, Male Dragonborn Wizard 3
Medium (6'3") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)8 (-1) 13 (+1)13 (+1)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. Lapis lazuli (11 gp). Red garnet (40 gp). Malachite (11 gp). 1 Masterwork Common Melee.


Social Check DCs


Marigold Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she typically wears red cloth garments or leather armor. She sports silver long hair. Her blue eyes peer out from beneath her deerstalker red hat.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Gifted from a young age, Marigold studied abroad. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She has decided she is irredeemable; and to unite with her sister

Ideals: Gifted. Flaws: Cynical. Bonds: Adventurer, Family, Criminal record. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Marigold Honeypot, Female Halfling Ranger 6
Small (2'8") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 55 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)17 (+3) 7 (-2)15 (+2)
Skills Animal Handling +1, Stealth +3
Senses Passive Perception 8
Languages Common, Halfling, Sylvan, Gnoll, Goblin
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Diesa Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears bulky grey painted plate armor. Her hair is always cut to a buzz. She wears crescent spectacles with a black brim.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Diesa lived on a farm with her father, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Nothing but the best is good enough for her; and to unite with her brother

Ideals: Extrovert, Impeccable. Flaws: Depressed. Bonds: Family, Adventurer. Occupation: Assassin

Voice: Low rumbling, strings words together

Attributes [hide]

Diesa Eversharp, Female Dwarf Expert 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)15 (+2) 9 (-1)6 (-2)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 130 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kilvar Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears brown trousers with tan and violet striped suspenders. He wears various colorful collared shirts. His auburn hair is braided into rings. His eyes are amber and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kilvar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Fighting. Flaws: Disease. Bonds: In love, Rich. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Kilvar Rumnaheim, Male Dwarf Cleric 4
Medium (3'11") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)16 (+3) 16 (+3)16 (+3)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Auran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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