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NPC Generator

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Advanced [show]


Vaina Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'0", this woman sports violet clothing, slightly heavier than average wear. Her white hair is slicked back into a classic pompadour. Her eyes are green.

Personality: Vaina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born to loving parents in a slum to the east. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is terrified, and will act out of fear; and to be a dilettante again

Ideals: Extrovert, Logical. Flaws: Fearful. Bonds: Poor, Job. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Vaina Durkin, Female Half-Elf Warrior 6
Medium (5'0") Half-Elf, Neutral Good (CR 6)
Armor Class 13
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Investigation +3, Performance +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Faran Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of axes on his belt, each one with a emerald on the hilt. He keeps his blonde hair in a flapper bob. His eyes are green and he is always smoking a pipe.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to him, and he is able to talk to them.

History: He was born into a rich family. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has never given up on his painting dream.

Motivation: Nothing but the best is good enough for him; and money/treasure

Ideals: Fighting, Gifted, Artistic, Impeccable. Flaws: Mundane. Bonds: Rich. Occupation: Knight

Voice: Sighs a lot, exhausted

Attributes [hide]

Faran Fatrabbit, Male Halfling Cleric 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 900 gp. Silver pearl (140 gp). Blue sapphire (1500 gp).


Social Check DCs


Aelar Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a violet and tan handkerchief worn on his left side. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his hazel eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invites people to come help in his community garden.

History: Aelar hails from a village terrorized by drow. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Joker, Philantrophist, Persistence. Bonds: Poor, Enemies, Adventurer. Occupation: Adventurer

Voice: Old Prospector

Attributes [hide]

Aelar Gentry, Male Half-Elf Ranger 13
Medium (5'7") Half-Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 64 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Acrobatics +7, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 4000 gp.


Social Check DCs


Hadarai Aloro, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'7" and wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His right hand appears badly burned and disfigured. His brown hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He comes from a rich northern family. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hadarai took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father

Flaws: Cynical. Bonds: Rich, Family, Nature. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Hadarai Aloro, Male Elf Paladin 11
Medium (4'7") Elf, True Neutral (CR 11)
Armor Class 14
Hit Points 33 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 7 (-2)9 (-1) 10 (+0)10 (+0)
Skills Acrobatics +8, Medicine +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 1600 gp.


Social Check DCs

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