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NPC Generator

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Advanced [show]


River Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Armorer uniform. His brown fur is kept up in a ponytail inside a deerstalker hat. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: River lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Bricklayer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: An old rival family wants him found.

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Armorer

Voice: Strong lisp

Attributes [hide]

River Prim Posies, Male Tabaxi Paladin 11
Medium (6'0") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 15
Hit Points 79 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Animal Handling +6, Investigation +6
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +5 / 3d8+1, Ranged +9 / 3d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1000 gp. Tiger eye turquoise (4 gp). 1 Minor magic item.


Social Check DCs


Barakas Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears a black costume with the symbols of luck on his torso. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the east his family was never financially stable. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: He has a crush on the local Slave Trader; and to settle down with his crush

Flaws: Mundane. Bonds: Family, Poor, Has a crush. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Barakas Mayhem, Male Tiefling Fighter 8
Medium (6'1") Tiefling, Neutral Good (CR 8)
Armor Class 14
Hit Points 41 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)18 (+4) 8 (-1)17 (+3)
Skills Nature +7, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Celestial, Goblin, Terran
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 30 pp.


Social Check DCs


Barendd Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is well dressed, constantly wearing a grey suit, yellow shirt, and tan tie. His whole body is exceptionally muscular. He wears his hair in dreadlocks. His eyes are a pleasant green.

Personality: Confrontational and typically high on some drug or another. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Fletcher, who enjoyed hunting, Barendd was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Addict, Secretive. Bonds: Immigrant, Nature, Military. Occupation: Interpreter

Voice: Stutters

Attributes [hide]

Barendd Daerdahk, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Investigation +4, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gildmak Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Extrovert. Flaws: Disease. Bonds: Rich. Occupation: Body Guard

Voice: Middle-eastern accent

Attributes [hide]

Gildmak Greenbottle, Male Halfling Cleric 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 57 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 17 (+3)6 (-2) 11 (+0)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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