Oppleby Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a large blue jacket. He carries with him a set of pickaxes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears a feathered hat to cover his moderate length white hair. He tend to wears goggles to shield his eyes.
Personality: A skeptical and narcissistic man, Oppleby's first love is himself. His second love is also himself. He enjoys reading and quiet.
History: Oppleby was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Fighting, Impeccable, Logical. Flaws: Antagonistic. Bonds: Poor, Guardian. Occupation: Engraver
Voice: Speaks with a cold
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 6)
Armor Class 9
Hit Points 42 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 7 (-2) | 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Giant, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +6
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hamil Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Ploughman does. With a patchy blonde beard and wild blonde hair. His eyes are green and he is always smoking a pipe.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Hamil lived on a farm with his father, near the main road leading to a nearby town. He has had some formal writing training, and achieved minor success. He has drifted from career to career and currently works as a Ploughman.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Artistic. Flaws: Shy. Bonds: Job, Family. Occupation: Ploughman
Voice: Strong lisp
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 2 |
Possessions: 300 gp. Moss agate (10 gp).
Art Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). He has styled his brown fur well, parting it to the right. He has gleaming, smiling blue eyes.
Personality: He has a massive crush on the younger sibling of the Fletcher who has hired him part-time. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Body Guard. He hasn't told them the truth, but wants to settle down with them.
Motivation: To reunite with his absent father; and to settle down with his crush
Ideals: Artistic. Bonds: Has a crush, Family, Rich. Occupation: Fletcher
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 54 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 12 (+1) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Dwarven, Giant, Ignan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 |
Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item.
Theriatis Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing colorful clothing, dressed as a Detective. His golden hair is drawn into a tight pony tail with a clover scrunchie. His gray eyes are slightly larger than normal.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born blind and as such lacked many opportunities for work. His martial abilities were realized during a raid on his village. He used his abilities to travel the world and help people.
Motivation: Wants to have a good time and be beloved; and he seems to be bored by most things
Ideals: Optimist, Philantrophist, Gifted. Flaws: Disease, Mundane. Bonds: Poor. Occupation: Detective
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 3)
Armor Class 7
Hit Points 19 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 5 (-3) | 12 (+1) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 100 gp.
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