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NPC Generator

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Advanced [show]


Gomory Secret, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown hair has been sun bleached extensively. She has white eyes and a black hat with a yellow feather.

Personality: She is extraordinarily eccentric. She is a ruthless business woman, a trait she acquired from her mother.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gomory took refuge in the ruined castle and found the beat up lance and armor she uses now. She struck the Healer job and began her own company from there.

Motivation: Wants to open a new tavern; and several ex partners dislike her way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Insane. Bonds: Nature, Job, Enemies. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Gomory Secret, Female Tiefling Ranger 7
Medium (5'5") Tiefling, Lawful Evil (CR 7)
Armor Class 10
Hit Points 26 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)8 (-1) 5 (-3)15 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1200 gp. Chalcedony (50 gp). 1 Minor magic item.


Social Check DCs


Diesa Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze, she is not a threatening figure. Her chestnut hair is lengthy. This brown eyed northerner is not easily forgotten.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Diesa was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing her hectic life and new Merchant responsibilities is difficult; and money/treasure

Ideals: Athletic, Justice. Flaws: Forgetful. Bonds: Rich, Job. Occupation: Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Diesa Balderk, Female Dwarf Rogue 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)13 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Findex Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: A 6'3" northern woman, she very much looks the part of a Tailor. Her crest, while still mostly green, has prominent grey streaks. She wears a mask on her face.

Personality: She is overprotective of those who hire her services. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her childhood dream was to be a Animal Trainer, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Animal Trainer again; and she feels threatened by others

Flaws: Fearful, Disease. Bonds: Job, Poor, Guardian. Occupation: Tailor

Voice: High pitched and raspy

Attributes [hide]

Findex Fharngnarthnost, Female Dragonborn Ranger 3
Medium (6'3") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)4 (-3) 14 (+2)16 (+3)
Skills Animal Handling +4, History -1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 13000 cp. Tourmaline (140 gp).


Social Check DCs


Falkrunn Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. She wears her brown hair down. Her eyes, though not visible through her cowl, are green.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She would rather hide behind her crafts than deal with other people.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She moves from town to town, unable to find a place to settle.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Rich, Immigrant. Occupation: Tailor

Voice: Scratchy, weak

Attributes [hide]

Falkrunn Daerdahk, Female Dwarf Warlock 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 14 (+2)9 (-1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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