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NPC Generator

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Advanced [show]


Edge Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a pastel coat over a blue low-cut shirt, and a top hat upon his head. He has moderate length red fur. He has yellow eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Edge was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Edge decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Meet up once more with his childhood friend; and he is a bit of a kleptomaniac

Ideals: Impeccable. Bonds: Rich, Criminal record, Guardian, Adventurer. Occupation: Stylist

Voice: Hollow voice

Attributes [hide]

Edge Of Winter, Male Tabaxi Bard 12
Medium (5'11") Tabaxi, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 33 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)9 (-1) 11 (+0)17 (+3)
Skills Intimidation +7, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 25000 sp. Iolite (50 gp). Black star sapphire (1600 gp). Aquamarine (800 gp). White pearl (90 gp). Jasper (50 gp). Tourmaline (90 gp). Tourmaline (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Myria Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red tunic with green highlights, and long red pants that bunch up around her shoes, and she perpetually has her axe ready. Her hair is auburn and curly. Her green unseeing eyes seem to look past you.

Personality: Abrasive and pushy, she has a hard time making friends. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Myria fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove her worth to the world.

Ideals: Fighting. Flaws: Disease, Antagonistic, Impulsive. Bonds: Immigrant, Criminal record. Occupation: Seamstress

Voice: Eastern European accent

Attributes [hide]

Myria Goldfound, Female Halfling Ranger 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)9 (-1) 11 (+0)11 (+0)
Skills Athletics +4, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 300 gp. Peridot (50 gp). Banded agate (16 gp). 1 Minor magic item.


Social Check DCs


Oloric Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries falchions. He has wavy brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Mason soon after.

Motivation: To be a Jeweler again; and further expansion of business

Ideals: Fighting. Flaws: Mundane, Fearful. Bonds: Job. Occupation: Mason

Voice: American accent

Attributes [hide]

Oloric Daraln, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 10 (+0)8 (-1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 8000 cp.


Social Check DCs


Trey Compton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears a Stetson hat to cover his moderate length silver hair. He has a dull look in his blue eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy and tries to find solutions quickly.

History: Born in the west to a Bounty Hunter, Trey learned a great deal about his father's area of expertise. A few years later when the north was not economically sound they moved to his current location. He has achieved small success as a Bounty Hunter.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Opinionated. Flaws: Lazy. Bonds: Job, Immigrant, Rich. Occupation: Bounty Hunter

Voice: Timid voice

Attributes [hide]

Trey Compton, Male Human Druid 8
Medium (5'11") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: Just what you see.


Social Check DCs

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