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NPC Generator

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Advanced [show]


Ella Alston, Female Human [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her skin is fair and her fingers are delicate and long. Her long black hair is drawn into a two foot long braid. Her amber eyes peer out from beneath her small brown hat.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Animals are drawn to her, and she is able to talk to them.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. As a young adult she joined a group advocating for an improvement in Human conditions. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Sabotage a competitor; and she's looking for her big break

Ideals: Gifted. Flaws: Depressed, Racist. Bonds: Adventurer, Job. Occupation: Locksmith

Voice: Sore throat, cough

Attributes [hide]

Ella Alston, Female Human Fighter 11
Medium (4'9") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 69 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 15 (+2)16 (+3)
Skills Intimidation +7, Medicine +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 1400 gp. Carved bone or ivory statuette (50 gp). Solid gold idol (300 gp). An abacus with copper, silver and gold markers (100 gp). Brass mug with jade inlays (300 gp). An abacus with copper, silver and gold markers (100 gp). Solid gold idol (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pelt Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of death around his neck, and a quarterstaff on his belt. He has lavender fur. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the south to a Adventurer, Pelt learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He became a Adventurer soon after.

Motivation: To share knowledge with the world; and to be a glassblower again

Ideals: Fighting, Athletic, Logical. Bonds: Job. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Pelt Paws, Male Tabaxi Cleric 13
Medium (6'0") Tabaxi, Lawful Evil (CR 13)
Armor Class 11
Hit Points 97 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)16 (+3) 9 (-1)12 (+1)
Skills Investigation +7, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Druidic, Halfling, Sylvan
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Banded agate (10 gp). Chrysoberyl (150 gp). Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tawar Wellington, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a weathered and beat up set of banded mail beneath an oversized white coat. She sports brown long hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Tawar speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. As long as the job gets done she does not care how it got done.

History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Athletic, Impeccable, Professionalism. Flaws: Insane. Occupation: Scribe

Voice: Dutch accent

Attributes [hide]

Tawar Wellington, Female Half-Orc Paladin 10
Medium (4'8") Half-Orc, Chaotic Good (CR 10)
Armor Class 10
Hit Points 76 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 7 (-2)14 (+2)
Skills Acrobatics +4, Performance +6
Senses Passive Perception 8
Languages Common, Orc, Auran
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp. Freshwater pearl (7 gp).


Social Check DCs


Grumbar Eastoft, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His white hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While he acts the brute, he is far gentler than he would appear. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born into a rich family. Grumbar was born on a far southern island where he grew up under the tutelage of his father, an expert Barkeep. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Fighting. Flaws: Insane. Bonds: Slave, Rich, Immigrant. Occupation: Barkeep

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Grumbar Eastoft, Male Half-Orc Barbarian 2
Medium (6'6") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)8 (-1) 12 (+1)7 (-2)
Skills Athletics +4, Intimidation +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 260 gp.


Social Check DCs

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