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NPC Generator

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Advanced [show]


Baern Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. He is physically well-built. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north to a Animal Trainer, Baern learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Since then, he has sought to make the best of life.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Logical, Optimist. Bonds: Criminal record, Job. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Baern Trueanvil, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 20 (+5)15 (+2) 14 (+2)13 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 210 gp.


Social Check DCs


Kite On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman has a large pastel mantle and cape that has been intricately interwoven into her tan robe. She wears her cinnamon fur down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north to a Merchant, Kite learned a great deal about her father's area of expertise. Kite was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Kite decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She ran away from her former home and has been making her living as a Merchant for the past few years.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Logical. Flaws: Insomniac. Bonds: Poor, Criminal record, Job. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Kite On the Mountaintop, Female Tabaxi Aristocrat 5
Medium (5'8") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills History +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Arava Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in black turtlenecks beneath a green coat with brown slacks. She has wavy bronze crest. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Flattery will make her almost putty in your hands.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her necromantic abilities were realized during a raid on her village. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Arava was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: Many dire rats want her driven away.

Ideals: Gifted. Flaws: Insomniac, Selfish. Bonds: Enemies. Occupation: Barrister

Voice: Low range voice

Attributes [hide]

Arava Pfaphnyrennish, Female Dragonborn Barbarian 9
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 71 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)12 (+1) 9 (-1)16 (+3)
Skills Deception +6, Investigation +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 9000 sp. Jade (120 gp). Jasper (70 gp). Golden yellow topaz (200 gp). Jade (120 gp). Amethyst (120 gp). Deep green spinel (120 gp). Jasper (70 gp).


Social Check DCs


Arha Clapham, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears an entirely white suit with grey socks and a vest with buckled shoes. She has dyed her greying blonde hair a little too much giving a sharp blonde color. She has a tattooed face.

Personality: She is business-like. She takes instructions and follows them to the letter. The war was a terrible time for her, and Arha does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: The child of a Stableman, who enjoyed hunting, Arha was taken on many hunting expeditions. Her father was a soldier and died while she was still young. Arha was left her father's suit of armor and trained in its use and care. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels kind of lost in life.

Ideals: Athletic, Professionalism. Flaws: Depressed. Bonds: Military, Nature. Occupation: Priest

Voice: French accent

Attributes [hide]

Arha Clapham, Female Half-Orc Rogue 12
Medium (5'1") Half-Orc, True Neutral (CR 12)
Armor Class 12
Hit Points 34 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)17 (+3) 14 (+2)13 (+1)
Skills Animal Handling +6, Nature +7
Senses Passive Perception 12
Languages Common, Orc, Celestial, Giant, Auran
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 100 pp. Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Old masterpiece painting (1300 gp). Brass mug with jade inlays (500 gp).


Social Check DCs

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