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NPC Generator

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Advanced [show]


Vistra Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a worn and beaten armor. Her long red hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to make people angry or surprised. She is an amazing painter.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She made a point of taking high paying jobs and getting most of it up front. She has worked as a Junk Dealer like her mother before her.

Motivation: Balancing her hectic life and new Junk Dealer responsibilities is difficult.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Junk Dealer

Voice: Whispers

Attributes [hide]

Vistra Trueanvil, Female Dwarf Adept 12
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 62 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)19 (+4) 11 (+0)16 (+3)
Skills Performance +7
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Elven, Halfling, Druidic
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 4000 gp. Jet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is cut close to his head. His eyes are a pleasant gray.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born into a rich family. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and he is wracked by social anxiety

Ideals: Joker, Persistence. Flaws: Fearful. Bonds: Rich, Job. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Guy Van Es, Male Half-Elf Druid 2
Medium (5'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)13 (+1) 8 (-1)9 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Delebean Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: A 3'8" northern man, he wears baggy blue pantaloons and a brown scarf. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a slaver, Delebean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: He desires power and/or immortality; and balancing his hectic life and new butcher responsibilities is difficult

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Mentor, Job, Adventurer. Occupation: Butcher

Voice: Uses sign language

Attributes [hide]

Delebean Nucklestamp, Male Gnome Barbarian 5
Small (3'8") Gnome, Lawful Evil (CR 5)
Armor Class 9
Hit Points 50 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)15 (+2) 18 (+4)14 (+2)
Skills Athletics +4, Religion +5
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +5

Possessions: 500 gp. Sard (70 gp). Carnelian (70 gp). Moonstone (70 gp).


Social Check DCs


Anverth Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple tan robe with brown stripes complete with hood. He has wavy auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a logical person and will generally grow upset if things defy logic and science.

History: Anverth hails from a village terrorized by dire rats. Through the years after Anverth was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Anverth's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and a deep hatred of dire rats

Ideals: Logical, Persistence. Flaws: Antagonistic. Bonds: Enemies, Military. Occupation: Dilettante

Voice: Soft and mumbly

Attributes [hide]

Anverth Fiddlefen, Male Gnome Monk 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)16 (+3) 8 (-1)9 (-1)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Auran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Blue sapphire (500 gp). Amethyst (90 gp). Deep green spinel (90 gp).


Social Check DCs

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