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NPC Generator

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Advanced [show]


Adrex Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white crest is knotted and matted. His gold eyes dart from person to person to random spaces in the air.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. The war was a terrible time for him, and Adrex does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in a small forest village. He moved out south to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Antagonistic, Depressed. Bonds: Military, Nature, Criminal record. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Adrex Baharoosh, Male Dragonborn Wizard 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 6 (-2)6 (-2) 13 (+1)16 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 130 gp.


Social Check DCs


Yurk Cumberbatch, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western man typically wears white cloth garments or leather armor. He wears a deerstalker hat to hide his balding. His eyes are violet and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a small toy that he constantly fidgets with.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often

Ideals: Athletic, Professionalism. Flaws: Addict. Bonds: Nature, Slave. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Yurk Cumberbatch, Male Half-Orc Ranger 2
Medium (5'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Nature +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 pp. Azurite (11 gp). 4 Tanglefoot bags.


Social Check DCs


Valafar Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears just a green suit. His purple hair has been sun bleached extensively. His fierce red eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.

Motivation: To protect his home; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted, Logical. Bonds: Guardian, Job. Occupation: Priest

Voice: German accent

Attributes [hide]

Valafar Quiet, Male Tiefling Paladin 16
Medium (6'0") Tiefling, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 78 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)17 (+3) 13 (+1)17 (+3)
Skills Intimidation +8, Religion +8
Senses Passive Perception 11
Languages Common, Terran, Auran, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140221

Possessions: 1000 gp. Amber (140 gp). Blue star sapphire (1500 gp). Sardonyx (30 gp). Moss agate (6 gp). Black pearl (600 gp). Red spinel (140 gp). Eye agate (6 gp). Deep blue spinel (600 gp). Azurite (6 gp). Emerald (1500 gp). Lapis lazuli (6 gp). Citrine (30 gp). Banded agate (6 gp). Bloodstone (30 gp). Coral (140 gp). Moss agate (6 gp). Deep blue spinel (600 gp). Chalcedony (30 gp). Red garnet (140 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sariel Erenaeth, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears dull tan sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hammer, just in case. Her red hair is lengthy and is close to two feet long. Her gray eyes are slightly larger than normal.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She believes the world needs to unite to get rid of illithids once and for all.

History: Born in the west to a Mason, Sariel learned a great deal about her father's area of expertise. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She is compelled to act according to her religious beliefs; and to be a junk dealer again

Ideals: Athletic. Flaws: Mundane. Bonds: Enemies, Job, Religious. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Sariel Erenaeth, Female Elf Fighter 2
Medium (5'3") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 4 (-3)13 (+1) 16 (+3)13 (+1)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1600 sp. 1 Magnifying glass.


Social Check DCs

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