Ar-Pratu Langdon, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears light armors faded through time and improper care. His long silver hair reaches down to his waist. He has a tattooed face.
Personality: He has always had a great fascination with Half-Orc culture. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is the product a well kept family trust fund and as such has never really known need. He married young, but lost his spouse to orcs. Days after completing his studies, news broke out that his hometown was attacked by orcs. Ar-Pratu was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Half-Orc compassion; and a deep hatred of orcs
Flaws: Racist, Depressed. Bonds: Rich, Enemies. Occupation: Layabout
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 15 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 7 (-2) | 7 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 9000 sp. Rich purple corundum (800 gp). 1 Minor magic item.
Sarah Tatum, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female wears light armors faded through time and improper care. She is tall, broad shouldered and powerfully built. Her chestnut hair is knotted and matted. Her green eyes are slightly larger than normal.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Sarah was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and her religion dominates her actions
Ideals: Optimist. Bonds: Religious, Poor, Adventurer. Occupation: Hunter
Voice: Hissing voice
Attributes [hide]
Medium (4'8") Human, Chaotic Good (CR 11)
Armor Class 9
Hit Points 45 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 |
Possessions: 1600 gp. Moonstone (40 gp). Onyx (40 gp).
Kali Flaw, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her blue hair is lengthy and is close to two feet long. She wears a mask on her face.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: When she was but 4 years old her parents immigrated from the west. A gifted student she started as a Performer, but she got bored and became a Sailor. She ran away from her former home and has been making her living as a Sailor for the past few years.
Motivation: She doesn't get along with people that don't share her tastes; and balancing her hectic life and new sailor responsibilities is difficult
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Enemies, Immigrant, Job. Occupation: Sailor
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 7 (-2) | 12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Nora Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female wears red leather gloves, a red jacket, and tight pants. She is tall, broad shouldered and powerfully built. She has brown hair. Her eyes, though not visible through her cowl, are hazel.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Nora was raised in a hard working conservative environment. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She ran away from her former home and has been making her living as a Sailor for the past few years.
Motivation: She would like to get married and retire; and retire the richest woman in the east
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Sailor
Voice: Draws out vowels
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Eye agate (13 gp). Banded agate (13 gp). Black pearl (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!

