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NPC Generator

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Advanced [show]


Sarah Shelley, Female Human [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is physically well-built. Her auburn hair is still thick. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is a Crown-heir first and foremost. She believes firmly that knowledge should be universal. She enjoys reading and quiet.

History: She served in the navy to pay for her family's outstanding loans. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited her well, and with each successful project, she earned more gold and more respect from her peers. By chance she met her sister recently and the two have been together since.

Motivation: She is greedy; and to reunite with her absent mother

Ideals: Logical. Bonds: Job, Military, Family, Rich. Occupation: Crown-heir

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sarah Shelley, Female Human Warrior 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 20 gp.


Social Check DCs


Paymon Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His chestnut hair, when down, is lengthy. He has a dull look in his gold eyes.

Personality: Paymon is depressed about a lot of things. He tends to be a nihilist. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the north. A few years later when the south was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A deep hatred of illithids; and someone believes him a fraud

Ideals: Justice. Flaws: Depressed, Hedonist. Bonds: Immigrant, Enemies. Occupation: Baker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Paymon Tragedy, Male Tiefling Fighter 5
Medium (6'6") Tiefling, Lawful Good (CR 5)
Armor Class 14
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)16 (+3) 10 (+0)15 (+2)
Skills Intimidation +5, Stealth +7
Senses Passive Perception 10
Languages Common, Druidic, Abyssal, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 20000 cp. Red spinel (80 gp). Alexandrite (600 gp). 1 Minor magic item.


Social Check DCs


Two Llamas On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His brown fur is lengthy. His hazel eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Two Llamas isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. His father was very strict, and drilled into him lessons on being the perfect gentleman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Selfish, Disease, Insane. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Two Llamas On the Mountaintop, Male Tabaxi Monk 2
Medium (5'8") Tabaxi, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)15 (+2) 17 (+3)17 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Druidic, Auran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Caramip Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears a Stetson hat to hide her balding. She has hazel eyes and a blue hat with a grey feather.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She got into the Detective business at a young age. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Caramip took refuge in the ruined castle and found the beat up trident and armor she uses now. She became a Detective soon after.

Motivation: A strong sense of loyalty to Tabaxi people; and she feels threatened by others

Ideals: Philantrophist. Flaws: Fearful, Racist. Bonds: Job, Nature. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Caramip Gobblefirn, Female Gnome Adept 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)9 (-1) 10 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 160 gp.


Social Check DCs

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