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NPC Generator

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Advanced [show]


Dariff Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman wears a grey shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her clothes are grease stained in places. Her hair is red and curly. She wears a mask on her face.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She believes the world needs to unite to get rid of brigands once and for all.

History: She served in the navy to pay for her family's outstanding loans. She found a children's book about a Dwarf Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: To reunite with her old friends.

Bonds: Poor, Immigrant, Enemies, Military, Adventurer. Occupation: Bather

Voice: Stutters

Attributes [hide]

Dariff Gorunn, Female Dwarf Warlock 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 1 Hourglass.


Social Check DCs


Lone Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his lavender fur to look like a famous performer. His blue eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Lone isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Lone lived on a farm with his father, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Bonds: Adventurer, Family, Religious. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Lone Fang, Male Tabaxi Warrior 4
Medium (6'6") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Coral (150 gp). 1 Minor magic item.


Social Check DCs


Merihim Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black tunic with white highlights, and long brown pants that bunch up around his shoes. His hair is short and white. His red eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in the north, but his parents moved at a very young age to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He has recently gotten a pet goose that steals things from people.

Motivation: He's repulsed by the PC; and he has decided he is irredeemable

Flaws: Antagonistic, Insane. Bonds: Criminal record, Immigrant, Job, Rich. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Merihim Liberty, Male Tiefling Warlock 4
Medium (6'9") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 9 (-1)19 (+4)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 26000 cp.


Social Check DCs


Euphemia Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'8" has a big stupid grin on her face most of the time. She wears a tight fitting red shirt and pants. Her hair is short and black. Her otherwise smooth face is marked with small tiny scars.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She comes from a rich western family. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now mingles about in high society.

Motivation: An old rival family wants her found; and she wants revenge against goblins

Ideals: Athletic, Extrovert. Bonds: Rich, Family, Enemies. Occupation: Unemployed

Voice: Jittery and nervous

Attributes [hide]

Euphemia Quickstep, Female Halfling Adept 6
Small (2'8") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 21 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)16 (+3) 11 (+0)17 (+3)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Auran, Gnome
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 7000 sp. Fire opal (900 gp). Chrysoberyl (110 gp). Tiger eye turquoise (16 gp).


Social Check DCs

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