Sariel Firahel, Female Elf [Permalink]
Personal [hide]
Description: This woman is typically in her Sellsword uniform, and sports empty pouches on her belt. Her white hair is slicked back into a classic pompadour. Her blue eyes lackadaisically let the world flow into them.
Personality: She is irascible and easily irritated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. As a young adult she joined a group advocating for an improvement in Elven conditions. After a long history of fighting, Sariel and her spouse have recently divorced.
Motivation: To reunite with her old friends; and she wants to meet her childhood hero
Flaws: Antagonistic, Racist, Addict. Bonds: Job, Adventurer. Occupation: Sellsword
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1 Disguise kit.
Kadana Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She is wearing colorful clothing, dressed as a Seamstress. Her whole body is exceptionally muscular. Her scarlet crest is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Kadana enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: When she was but 4 years old her parents immigrated from the south. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She left for the south, certain she would find work there.
Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined. Flaws: Hedonist. Bonds: Immigrant, Rich, Criminal record. Occupation: Seamstress
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 8
Hit Points 45 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 7 (-2) | 12 (+1) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
Possessions: 1000 gp. Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mamnen Terror, Male Tiefling [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his mace always slung over his shoulder. He has a moderate pudge and is not very fit. He keeps his long brown hair kept up in a rat tail. His silver eyes are slightly larger than normal.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Junk Dealer arts, while his father instructed him in etiquette, music and courtly manner. Mamnen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 8 years.
Motivation: Regain custody of his son; and he is unsatisfied with his job
Flaws: Greedy. Bonds: Rich, Nature, Job, Family. Occupation: Junk Dealer
Voice: Squeaky
Attributes [hide]
Medium (6'9") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 56 (8d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 8 (-1) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tricking Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She dresses like a well dressed Bowyer does. She wears a top hat to hide her balding. Her copper eyes lackadaisically let the world flow into them.
Personality: She can speak with the recently deceased. She has a minor phobia of water and hates getting wet.
History: She was born blind and as such lacked many opportunities for work. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bowyer. She was granted martial powers by her dying sister.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Insane, Fearful, Disease. Bonds: Job. Occupation: Bowyer
Voice: Relaxed voice
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 9)
Armor Class 11
Hit Points 17 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 1 |
Possessions: 80000 cp. Zircon (80 gp). Freshwater pearl (7 gp). Obsidian (7 gp).
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Their contribution stands as a beacon of hope for all adventurers!

