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NPC Generator

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Lvl.
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Advanced [show]


Dûgz Leighton, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a tight fitting black shirt and pants. His black hair is lengthy. His violet eyes lackadaisically let the world flow into them.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. As long as the job gets done he does not care how it got done.

History: He was born in the north, but his parents moved at a very young age to the west. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Glassblower for hire.

Motivation: He is unsatisfied with his job.

Ideals: Justice, Professionalism. Bonds: Immigrant, Job. Occupation: Glassblower

Voice: Soft and mumbly

Attributes [hide]

Dûgz Leighton, Male Half-Orc Rogue 2
Medium (6'5") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Orc
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Uzza Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman likes to wear ponchos typically of a light black in addition to tight pants. Her dark red hair has been sun bleached extensively. Her silver eyes lackadaisically let the world flow into them.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born at the edge of vast island. There was a wharf not far from home where she often wandered off to fish. She used her abilities to travel the world and help people.

Motivation: Regain custody of her son; and to unite with her brother

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Nature, Family. Occupation: Bowyer

Voice: Speaks like tongue is numb

Attributes [hide]

Uzza Fluke, Female Tiefling Monk 8
Medium (4'7") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)13 (+1) 13 (+1)17 (+3)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +4

Possessions: 300 gp. Deep blue spinel (800 gp).


Social Check DCs


Pelt In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tight fighting clothing, which leaves very little to the imagination. She has dyed her greying white fur a little too much giving a sharp white color. She wears a mask on her face.

Personality: Calm and collected, she is a well trained Painter. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: A powerful brothel owner made her what she is. In her 13th year, her parents were killed by a gnolls raid, leaving Pelt alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Balancing her hectic life and new Painter responsibilities is difficult.

Ideals: Fighting, Opinionated. Bonds: Job, Mentor, Enemies. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Pelt In the Wind, Female Tabaxi Fighter 1
Medium (5'9") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Adran Horineth, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'10" and wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His left leg appears badly burned and disfigured. His black hair is braided into rings. He has several tiny aquamarine earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.

Motivation: To end his boredom.

Ideals: Joker, Optimist. Flaws: Mundane. Bonds: Rich. Occupation: Assassin

Voice: Complex vocabulary, royal

Attributes [hide]

Adran Horineth, Male Elf Sorcerer 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)17 (+3) 8 (-1)14 (+2)
Skills Animal Handling +1, Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Abyssal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 1500 sp. 1 Masterwork Light wooden shield.


Social Check DCs

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