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NPC Generator

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Shadow Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). He has lavender fur. His eyes are likewise yellow.

Personality: Shadow hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Barrister, who enjoyed hunting, Shadow was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Racist. Bonds: Nature. Occupation: Butcher

Voice: Tuts and clicks tongue

Attributes [hide]

Shadow Shoe, Male Tabaxi Wizard 8
Medium (5'5") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 10 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 13 (+1)10 (+0)
Skills Athletics +5, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 1300 gp.


Social Check DCs


River In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and prefers to wear brown clothing when she does not wear armor. She wears her lavender fur up. Her otherwise smooth face is marked with small tiny scars.

Personality: She loves telling others what to do and how they should feel about things. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born in the west, but her parents moved at a very young age to the south. River was born on a far western desert where she grew up under the tutelage of her father, an expert Spice Merchant. She then took over the family business and is one of the better Spice Merchant for hire.

Motivation: To reunite with her old friends; and wants to open a new tavern

Ideals: Opinionated, Joker. Bonds: Immigrant, Job, Adventurer. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

River In the Wind, Female Tabaxi Druid 3
Medium (6'3") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)7 (-2) 13 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 14000 cp.


Social Check DCs


Senteq Offund, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears dull blue sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case and is in decent physical shape. His chestnut hair is lengthy. His brown unseeing eyes seem to look past you.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His necromantic abilities were realized during a raid on his village. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Shepherd; and he would like to get married and retire

Ideals: Gifted. Flaws: Disease, Racist. Bonds: Has a crush, Slave. Occupation: Bounty Hunter

Voice: Cold and demanding tone

Attributes [hide]

Senteq Offund, Male Gnome Monk 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 19 (+4)9 (-1) 10 (+0)15 (+2)
Skills History +1, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold and topaz bottle stopper cork (900 gp).


Social Check DCs


Eberk Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered lance and tarnished axe as well. He has dyed his greying silver hair a little too much giving a sharp silver color. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Shy, Mundane, Addict. Bonds: Rich. Occupation: Stylist

Voice: Sensual and smooth

Attributes [hide]

Eberk Strakeln, Male Dwarf Warlock 12
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 89 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)13 (+1) 8 (-1)13 (+1)
Skills Acrobatics +8, Medicine +3
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 100 pp. Jade (140 gp). Smoky quartz (20 gp).


Social Check DCs

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