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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Efferil Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has chestnut hair. This blue eyed southerner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He is able to make almost anything out of random pieces of junk.

History: He was born in the south. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Philantrophist, Gifted. Bonds: Adventurer, Immigrant, Job. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Efferil Wasanthi, Male Elf Adept 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)15 (+2) 13 (+1)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp.


Social Check DCs


Vondal Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. He carries a battered quarterstaff and tarnished longsword as well. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Sailor mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure.

Ideals: Fighting, Disciplined, Logical. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Knight

Voice: German accent

Attributes [hide]

Vondal Hammerstone, Male Dwarf Warrior 6
Medium (4'4") Dwarf, Lawful Neutral (CR 6)
Armor Class 8
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 15 (+2)10 (+0) 17 (+3)4 (-3)
Skills Investigation +3, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple -2

Possessions: 10000 cp. Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Callie Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: 2'10" and muscular, this southern woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her auburn hair is lengthy. Her gray unseeing eyes seem to look past you.

Personality: While she acts the brute, she is far gentler than she would appear. She would rather hide behind her crafts than deal with other people.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting, Artistic. Flaws: Disease, Shy. Occupation: Hunter

Voice: High pitched, excited

Attributes [hide]

Callie Elderberry, Female Halfling Expert 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 23 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)9 (-1) 12 (+1)11 (+0)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Sybil Harper, Female Human [Permalink]

Personal [hide]

Description: This woman wears a grey wide-brimmed hat and grey clothes, and sports empty pouches on her belt. She wears a wide-brimmed hat to hide her balding. She has amber eyes and a grey hat with a brown feather.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was born in a small mountains village. When money was particularly tight she was walking through alleys when she overheard a Tanner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality; and many brigands want her driven away

Flaws: Shy. Bonds: Poor, In love, Nature, Adventurer, Enemies. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

Sybil Harper, Female Human Rogue 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 gp.


Social Check DCs

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