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NPC Generator

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Advanced [show]


Serpent Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red fur is smooth and relatively long. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.

History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: Doesn't want to be a Sellsword and was forced into it by his family; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Religious, Family. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

Serpent Thunder, Male Tabaxi Cleric 6
Medium (6'1") Tabaxi, Lawful Evil (CR 6)
Armor Class 14
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)16 (+3) 16 (+3)10 (+0)
Skills Nature +6
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Aquan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 600 gp.


Social Check DCs


Gargax Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He likes to wear darkened spectacles and heavy clothing, no matter the weather. His copper crest is lengthy. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and to end his boredom

Ideals: Professionalism. Flaws: Addict, Mundane. Bonds: Poor, Family. Occupation: Tanner

Voice: Old thin voice

Attributes [hide]

Gargax Sumnarghthrysh, Male Dragonborn Aristocrat 3
Medium (6'5") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)17 (+3) 11 (+0)14 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Goblin, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hamil Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He likes to wear white tank tops with tan pants. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. His amber eyes have a joyful gleam in them most of the time.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and he is greedy

Ideals: Artistic, Impeccable. Bonds: Slave, Has a crush, Rich. Occupation: Bricklayer

Voice: Excited and jittery

Attributes [hide]

Hamil Wildcloak, Male Halfling Ranger 16
Small (3'1") Halfling, Neutral Good (CR 16)
Armor Class 13
Hit Points 91 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)9 (-1) 15 (+2)8 (-1)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502211

Possessions: 5000 gp. Rock crystal (40 gp). Violet garnet (400 gp). Freshwater pearl (13 gp). Blue sapphire (1100 gp). Hematite (13 gp). Tiger eye turquoise (13 gp). Moss agate (13 gp). Tiger eye turquoise (13 gp). Amber (80 gp). Emerald (1100 gp). Chrysoprase (40 gp). Blue sapphire (1100 gp). Golden yellow topaz (400 gp). Eye agate (13 gp). Black opal (1100 gp). 1 Medium magic item.


Social Check DCs


Sethrekar Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a well pressed and immaculate suit (or dress). His crest is white and curly. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a ruthless business man, a trait he acquired from his father.

History: Born in the south to a Blacksmith, Sethrekar learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 8 years.

Motivation: To be a Healer again.

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Job, Slave. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Sethrekar Phrahdrandon, Male Dragonborn Wizard 4
Medium (6'3") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 5 (-3)14 (+2)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 7
Languages Common, Druidic, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 23000 cp. Jade (40 gp). Black opal (1100 gp). 1 Magnifying glass. 1 Bullseye lantern. 1 Masterwork Thieves’ tools. 1 Hourglass.


Social Check DCs

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