Three In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a mite stocky and typically wears a sleeveless long coat of deep pastel leather and dull green iron scale mail. She has yellow fur. She is baby faced.
Personality: Cocky and sure of herself, she believes she is the best Carter born in the past three hundred years. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: The child of western immigrants she idolized her father. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has achieved small success as a Carter.
Motivation: She is content; and she'd like to take her coworkers down a peg
Flaws: Antagonistic, Mundane. Bonds: Job, Immigrant, Criminal record. Occupation: Carter
Voice: Shortens vowels
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 71 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 17 (+3) | 5 (-3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 3000 sp. Hematite (15 gp). Carnelian (80 gp). Red-brown spinel (150 gp). Azurite (15 gp). Alexandrite (1200 gp). Golden yellow topaz (1200 gp). Jasper (80 gp).
Seddit Doubt, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears black cloth garments or leather armor. She carries with her a set of greataxes on her belt, each one with a opal on the hilt. Her red hair is heavily combed to the right. Her silver eyes dart from person to person to random spaces in the air.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised in a white middle class family as the only child. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seddit fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her son
Ideals: Fighting. Flaws: Mundane. Bonds: Guardian, Family, Nature. Occupation: Fortune-teller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 33 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 900 gp. 1 Minor magic item.
Adrex Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left leg. He dresses in collared shirts and wears a proper scarf over his head. His copper crest is knotted and matted. His eyes are a pleasant red.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: His mother raised him in a mountain cabin. He has chosen to use the inheritance that was left to him frivolously. He has recently gotten a pet goose that steals things from people.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Ideals: Philantrophist. Bonds: Criminal record, Nature, Rich. Occupation: Barkeep
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 8000 sp. Aquamarine (500 gp).
Oppleby Munggen, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears light armors faded through time and improper care, and a wedding ring on his left hand. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aggressive, abrasive, and angry, Oppleby embodies much of what other species detest in the Gnomes. He is lazy and tries to find solutions quickly.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Oppleby was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Oppleby's father didn't care for him much, and the feeling was mutual. Some 3 years later his spouse died after the birth of his son. Heartbroken, Oppleby never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Flaws: Addict, Antagonistic, Lazy. Bonds: In love. Occupation: Masseuse
Voice: Booming voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 4000 cp. Chalcedony (20 gp). 1 Banded mail.
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