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NPC Generator

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Advanced [show]


Maiathah Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears bulky yellow painted plate armor. She has auburn hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is witty, but her monotone delivery comes off as unnerving When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is greedy; and she feels that her past leaves her morally obligated to help

Ideals: Joker. Flaws: Insomniac, Insane. Bonds: Criminal record, Rich. Occupation: Banker

Voice: Nasally tone

Attributes [hide]

Maiathah Arnuanna, Female Half-Elf Monk 5
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)18 (+4) 11 (+0)11 (+0)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Ignan, Gnome, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Ilde Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears suspenders and grey workpants. Her shirt is black, and she wears a heavy grey leather apron most of the time. She sports white long hair. She wears large thick round spectacles.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She cannot resist a sob story and will often dote over anyone who has one.

History: Ilde was raised in a hard working conservative environment. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now spends her time doing works of charity.

Motivation: Find a way to reverse the transformation of her sister; and sabotage a competitor

Ideals: Joker, Philantrophist. Bonds: Job, Rich, Family. Occupation: Armorer

Voice: Italian accent

Attributes [hide]

Ilde Battlehammer, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 17 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)13 (+1) 14 (+2)15 (+2)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manfred Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a tan scarf. He keeps his white hair in a flapper bob. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born in the south. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He then took over the family business and is one of the better Courier for hire.

Motivation: Wants to work out more often; and balancing his hectic life and new courier responsibilities is difficult

Ideals: Athletic. Flaws: Addict. Bonds: Enemies, Immigrant, Job. Occupation: Courier

Voice: French accent

Attributes [hide]

Manfred Hybrid, Male Half-Elf Expert 3
Medium (4'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)18 (+4) 17 (+3)7 (-2)
Skills Intimidation +0, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Terran, Ignan, Undercommon, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Tarhun Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems. He has wavy bronze crest. His red eyes have a joyful gleam in them most of the time.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great joy in being the best Shipwright in town.

History: He got into the Shipwright business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tarhun took refuge in the large cave and found the beat up hand crossbow and armor he uses now. Recently the stress of being a Shipwright has made it difficult for him to sleep.

Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult.

Flaws: Insomniac. Bonds: Rich, Nature, Job. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Tarhun Daardendrian, Male Dragonborn Paladin 9
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 56 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 16 (+3)18 (+4)
Skills Animal Handling +6, Persuasion +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 170 pp. 1 Minor magic item.


Social Check DCs

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