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NPC Generator

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Advanced [show]


Adran Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Laborer uniform. His chestnut hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Laborer for hire.

Motivation: Retire the richest man in the south; and he is unsatisfied with his job

Ideals: Athletic, Entrepeneur. Flaws: Disease. Bonds: Poor, Job. Occupation: Laborer

Voice: Low rumbling, strings words together

Attributes [hide]

Adran Heiser, Male Half-Elf Commoner 5
Medium (5'4") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)3 (-4) 18 (+4)11 (+0)
Skills Acrobatics +3, Investigation -1
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp.


Social Check DCs


Kilvar Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His silver hair is slicked back into a classic pompadour. His eyes are hazel and he is always smoking a pipe.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Kilvar studied abroad. He was an athlete and attended two major summer competitions. He never won. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He's looking for his big break; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Athletic, Fighting, Gifted. Bonds: Adventurer, Slave. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

Kilvar Morigak, Male Dwarf Wizard 4
Medium (4'2") Dwarf, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 35000 sp.


Social Check DCs


Tim Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, violet cloak. His brown hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He dislikes all the random violence that takes place in the west. He has all his life been fascinated with poetry.

History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Pacifist, Artistic. Bonds: Nature, Immigrant, Enemies. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Tim Caerdonel, Male Half-Elf Cleric 7
Medium (5'4") Half-Elf, True Neutral (CR 7)
Armor Class 11
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 11 (+0)15 (+2)
Skills Athletics +5, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eldon Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and muscular, this southern man wears a robe, a symbol of magic around his neck, and a dagger on his belt. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His mother raised him in a mountain cabin. Eldon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Fighting, Athletic. Flaws: Mundane. Bonds: Immigrant, Nature. Occupation: Shipwright

Voice: Scandinavian accent

Attributes [hide]

Eldon Scheppen, Male Gnome Aristocrat 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)11 (+0) 9 (-1)10 (+0)
Skills History +2, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 10 pp.


Social Check DCs

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