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NPC Generator

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Advanced [show]


Tiaathque Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. Her brown hair is styled in orderly dreadlocks. Her amber eyes lackadaisically let the world flow into them.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She got into the Sage business at a young age. She moved from fad to fad and when she turned 15 she discovered painting. She has set out to sabotage the competition.

Motivation: She is wracked by social anxiety; and sabotage a competitor

Ideals: Fighting, Artistic. Flaws: Selfish, Impulsive, Fearful. Bonds: Job. Occupation: Sage

Voice: Strong lisp

Attributes [hide]

Tiaathque Amastacia, Female Elf Expert 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 6 (-2)16 (+3) 14 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Halfling, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Heian Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing the road beaten gear of a warrior. His white hair is cut short. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Heian grew up listening to his father's many stories. Heian abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heian fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Fighting, Artistic. Flaws: Addict, Depressed, Shy. Bonds: Adventurer. Occupation: Performer

Voice: Sleepy voice

Attributes [hide]

Heian Ofandrus, Male Elf Sorcerer 3
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Arcana +3, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1 Superior lock.


Social Check DCs


Nordak Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair, while still mostly black, has prominent grey streaks. His eyes are violet and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born to a pair of adventurers, Nordak grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Nordak took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Bonds: Rich, Family, Adventurer, Nature. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Nordak Strongheart, Male Dwarf Warlock 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)8 (-1) 15 (+2)2 (-4)
Skills Religion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Joser Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He dresses in collared shirts and wears a proper scarf over his head. His red hair is slicked back into a classic pompadour. His violet eyes peer out from beneath his top red hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He works hard and plays hard.

History: Gifted from a young age, Joser studied abroad. Joser was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Joser decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Criminal record. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Joser Wiseacre, Male Halfling Fighter 2
Small (3'1") Halfling, Chaotic Neutral (CR 2)
Armor Class 15
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 260 gp. 1 Masterwork studded leather.


Social Check DCs

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