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NPC Generator

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Muggrish Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Muggrish will drive conversation. He takes great joy in being the best Bowyer in town.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his father out around the business and became quite the natural. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Extrovert, Impeccable. Bonds: Job, Military, Enemies. Occupation: Bowyer

Voice: Aggressive tone

Attributes [hide]

Muggrish Atterton, Male Half-Orc Druid 8
Medium (6'3") Half-Orc, Lawful Evil (CR 8)
Armor Class 14
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)9 (-1) 16 (+3)12 (+1)
Skills Nature +2, Persuasion +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 1400 gp. Red garnet (150 gp). White opal (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Horza Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a brown coat with pastel slacks. He wears his golden hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: A skeptical and narcissistic man, Horza's first love is himself. His second love is also himself. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Horza took refuge in the large cave and found the beat up morningstar and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He would like to get married and retire; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Shy. Bonds: Nature, Rich, Has a crush. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Horza Graeme, Male Half-Orc Monk 6
Medium (6'10") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 16 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)15 (+2) 15 (+2)3 (-4)
Skills Athletics +6, Performance -1
Senses Passive Perception 12
Languages Common, Orc, Infernal, Elven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. Malachite (6 gp). Amethyst (70 gp).


Social Check DCs


Reynard Thackeray, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with blue pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has done his best to style his black hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also hits on women, regardless of circumstances.

History: The child of western immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To reunite with his old friends; and he is not mentally stable, and does not behave rationally

Flaws: Antagonistic, Insane. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Tanner

Voice: Australian accent

Attributes [hide]

Reynard Thackeray, Male Human Sorcerer 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)15 (+2) 10 (+0)9 (-1)
Skills Insight +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Gnoll, Gnome
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs


Tomi Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He wears a red tunic with yellow highlights, and long green pants that bunch up around his shoes. His hair is long and red with streaks of auburn, and is pulled back with small red clips. His beard is auburn, braided, and well cared for. His eyes are likewise gray.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born at the edge of vast island. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and he feels kind of lost in life

Ideals: Extrovert, Philantrophist. Flaws: Depressed. Bonds: Nature, Job. Occupation: Tailor

Voice: Speaks through clenched teeth

Attributes [hide]

Tomi Nimblefingers, Male Halfling Paladin 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 36 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)10 (+0) 14 (+2)13 (+1)
Skills Nature +3, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 3000 sp. Cloth of gold vestments (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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