Tod Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man dresses like a well dressed Bricklayer does and is in decent physical shape. He wears his golden hair up in a very large beehive style do. His green eyes lackadaisically let the world flow into them.
Personality: He dislikes all the random violence that takes place in the south. Flattery will make him almost putty in your hands.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Bricklayer for the past few years.
Motivation: Further expansion of business.
Ideals: Pacifist. Flaws: Selfish, Disease. Bonds: Job, Rich. Occupation: Bricklayer
Voice: Breathy voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 16)
Armor Class 14
Hit Points 45 (16d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 8 (-1) | 16 (+3) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Giant, Gnome, Elven
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 11000 gp. Bloodstone (20 gp). Bloodstone (20 gp). Rock crystal (20 gp). Moonstone (20 gp). Chalcedony (20 gp). Azurite (5 gp). Peridot (20 gp). Violet garnet (1100 gp). Tourmaline (60 gp). Eye agate (5 gp). Deep blue spinel (1100 gp). Bloodstone (20 gp). Brown-green garnet (60 gp). Moss agate (5 gp). Emerald (400 gp). Chalcedony (20 gp).
Enialis Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries with him a set of hammers on his belt, each one with a amethyst on the hilt. He has a auburn handlebar mustache and slicked back auburn hair. He has a tattooed face.
Personality: His tongue was cut out and he uses sign language. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a pair of adventurers, Enialis grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To protect his home; and to reunite with his old friends
Ideals: Fighting. Flaws: Disease. Bonds: Slave, Adventurer, Guardian. Occupation: Interpreter
Voice: Posh accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 19 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item.
Faran Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is bristling with hidden weapons, mostly spears and hammers. His silver hair is kept up in a ponytail inside a feathered hat. He has a dull look in his gray eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is skeptical of what others tell him and is slow to trust.
History: The child of northern immigrants he idolized his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist. Flaws: Shy, Depressed. Bonds: Criminal record, Immigrant. Occupation: Crown-heir
Voice: Boston accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 15 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Druidic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 900 gp. Sard (70 gp). Black opal (1000 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gorbundus Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His clothes are grease stained in places. His gold crest is lengthy. His gold eyes lackadaisically let the world flow into them.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is lazy and tries to find solutions quickly.
History: Gorbundus was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the north; and a rival would like him out of the picture
Ideals: Entrepeneur. Flaws: Terse, Lazy. Bonds: Poor, Immigrant. Occupation: Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 79 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Cloth of gold vestments (150 gp). Fire opal pendant on a fine gold chain (2300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!

