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NPC Generator

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Advanced [show]


Tordrid Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female wears a grey collared shirt and pastel skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She is tall, broad shouldered and powerfully built. She sports auburn long hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Eccentric and domineering, Tordrid will drive conversation. She is an amazing painter.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tordrid took refuge in the old dungeon and found the beat up bow and armor she uses now. She is searching for what she claims is her rightful reward.

Motivation: To clean up the streets; and she's looking for her big break

Ideals: Extrovert, Gifted. Bonds: Nature, Adventurer, Guardian. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Tordrid Strongheart, Female Dwarf Monk 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 230 gp.


Social Check DCs


Vorka Perry, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She carries a battered crossbow and tarnished spear as well. Her hair is always cut to a buzz. Her otherwise smooth face is marked with small tiny scars.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born in a small village she learned the ways of the warrior from her mother. Vorka was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Vorka decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She then took over the family business and is one of the better Bather for hire.

Motivation: Sabotage a competitor; and seeks redemption

Ideals: Fighting, Logical. Bonds: Job, Criminal record. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Vorka Perry, Female Half-Orc Monk 1
Medium (5'11") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)13 (+1) 16 (+3)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 70 gp. 1 Darkwood Shield.


Social Check DCs


Anne Deighton, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her long white hair is drawn into a two foot long braid. Her hazel eyes are passionate and lively.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Anne grew up listening to her mother's many stories. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She feels threatened by others.

Ideals: Justice. Flaws: Fearful. Bonds: Immigrant, Adventurer. Occupation: Architect

Voice: Soothing and warm

Attributes [hide]

Anne Deighton, Female Human Sorcerer 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)15 (+2) 13 (+1)16 (+3)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 60 gp. 1 Banded mail.


Social Check DCs


Silent In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a worn and beaten armor. She has a penchant for wearing a ring with an oversized sapphire on her right hand. Her gray fur is lengthy and is close to two feet long. Her hazel eyes dart from person to person to random spaces in the air.

Personality: She likes to make people angry or surprised. She is harsh and unforgiving.

History: She is the product a well kept family trust fund and as such has never really known need. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Recently the stress of being a Blacksmith has made it difficult for her to sleep.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Logical. Flaws: Antagonistic, Insomniac. Bonds: Rich, Job. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Silent In the Wind, Female Tabaxi Bard 10
Medium (5'6") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 34 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)15 (+2) 14 (+2)8 (-1)
Skills Perception +6, Stealth +6
Senses Passive Perception 16
Languages Common, Halfling, Draconic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 220 pp.


Social Check DCs

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