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NPC Generator

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Advanced [show]


Griselda Jacobs, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She dresses in collared shirts and wears a proper scarf over her head. She keeps her black hair in a flapper bob. She wears large thick round spectacles.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Her job bores her to no end. She has decided to make it more interesting.

History: She served in the navy to pay for her family's outstanding loans. Griselda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently she has begun working with bootleggers and crooks.

Motivation: She desires power and/or immortality; and she wants nothing more than to rejoin the army

Ideals: Fighting. Bonds: Nature, Adventurer, Criminal record, Military. Occupation: Actor

Voice: Soft and mumbly

Attributes [hide]

Griselda Jacobs, Female Human Warrior 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Athletics +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Oren Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This man wears red painted combat armor at almost all times, and sports empty pouches on his belt. His silver hair, when down, is lengthy. His eyes are a pleasant green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He plays an instrument quite well.

History: Oren was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He has never given up on his painting dream.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Passionate, Artistic. Bonds: Poor, Slave. Occupation: Spice Merchant

Voice: American accent

Attributes [hide]

Oren Honeypot, Male Halfling Rogue 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 45 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)14 (+2) 18 (+4)11 (+0)
Skills Acrobatics +7, Religion +5
Senses Passive Perception 14
Languages Common, Halfling, Sylvan, Celestial
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +5

Possessions: 20000 cp.


Social Check DCs


Harvest Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She is bristling with hidden weapons, mostly greataxes and falchions. Her black fur is thinning but still full. She wears a mask on her face.

Personality: Stoic and calm, she prefers to meditate than take action. She does not believe in violence as a means to an end. She is a dedicated Roofer but believes her peers are too gung-ho.

History: Harvest was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Meet up once more with her childhood friend.

Ideals: Disciplined, Pacifist. Bonds: Criminal record, Poor, Adventurer. Occupation: Roofer

Voice: Sore throat, cough

Attributes [hide]

Harvest Running, Female Tabaxi Cleric 4
Medium (5'5") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)11 (+0) 13 (+1)18 (+4)
Skills Nature +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 5000 cp. 1 Masterwork Heavy wooden shield. 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs


Mardnab Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. Her white hair is cut jaggedly and amateurishly. Her eyes are brown.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Mardnab was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. She hasn't told them the truth, but wants to settle down with them.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Selfish, Greedy. Bonds: Poor, Military, Has a crush. Occupation: Guard

Voice: French accent

Attributes [hide]

Mardnab Gimlen, Female Gnome Aristocrat 1
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 20 (+5)15 (+2) 13 (+1)14 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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