Philomena Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and tends to wear a white poncho over her likewise colored trousers and shirt. Her tied-back hair is blonde. Her eyes are brown and she is always smoking a pipe.
Personality: She has a massive crush on the younger sibling of the Blacksmith who has hired her part-time. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: From birth she was tutored by a cruel and relentless mentor. Philomena liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has gone from town to town working and never settling down anywhere, but has fallen for a local Healer. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants a kiss; and to settle down with her crush
Ideals: Athletic, Optimist. Bonds: Has a crush, Mentor, Nature. Occupation: Blacksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2900 sp. Gold and topaz bottle stopper cork (600 gp). A silver and pearl hairclip (70 gp). Silver chalice with lapis lazuli gems (80 gp). 1 Masterwork Musical instrument.
Golm Blackwood, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a well pressed and immaculate suit (or dress). He sports a long auburn beard, and similarly colored long hair. His green eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.
History: Born in the west to a Junk Dealer, Golm learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To clean up the streets; and he's looking for his big break
Flaws: Antagonistic. Bonds: Religious, Job, Adventurer, Guardian. Occupation: Junk Dealer
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Tiaathque Horineth, Female Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'2" and wears a blue shirt with thin black vertical stripes and brown pants. Her blonde hair is drawn into a tight pony tail with a rose scrunchie. Her fierce blue eyes like to dwell on things.
Personality: Stoic and calm, she prefers to meditate than take action. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: Tiaathque lived on a farm with her mother, near the main road leading to a nearby town. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants to raise her children well.
Ideals: Disciplined. Flaws: Secretive. Bonds: Family, Nature. Occupation: Assassin
Voice: Italian accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 13)
Armor Class 15
Hit Points 82 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 20 (+5) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 4d4+0, Ranged +9 / 4d4+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 |
Possessions: 4000 gp. Rose (60 gp). Star ruby (1500 gp). Deep green spinel (110 gp). Black star sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Scrag Paxton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a black armored body suit, with a simple green line shooting up and back down. He has chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great joy in being the best Barkeep in town.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He inherited the family business which he has now maintained for 2 years.
Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and wants to open a new tavern
Ideals: Justice. Flaws: Insomniac. Bonds: Job, Religious. Occupation: Barkeep
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 29 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 8 (-1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Giant, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 10000 cp. 1 Minor magic item.
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