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NPC Generator

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Advanced [show]


Bucklal Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His whole body is exceptionally muscular. He has a very tight haircut. His brown eyes lackadaisically let the world flow into them.

Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. A few years later when the west was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by giants. Bucklal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants revenge against giants

Flaws: Insane, Shy. Bonds: Immigrant, Religious, Enemies. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Bucklal Stoutman, Male Halfling Fighter 15
Small (3'4") Halfling, Chaotic Good (CR 15)
Armor Class 11
Hit Points 123 (15d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)6 (-2) 9 (-1)11 (+0)
Skills Intimidation +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2

Possessions: 1000 pp. 1 Medium magic item.


Social Check DCs


Harbek Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears brown leather gloves, a brown jacket, and tight pants. He keeps his golden hair in a flapper bob. His eyes are gray and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a ruthless business man, a trait he acquired from his mother.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Wants a kiss; and many orcs want him driven away

Ideals: Entrepeneur. Flaws: Emotional. Bonds: Rich, Enemies, Has a crush. Occupation: Marshal

Voice: German accent

Attributes [hide]

Harbek Silveraxe, Male Dwarf Druid 5
Medium (4'4") Dwarf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 6000 sp. Rock crystal (40 gp). Violet garnet (1400 gp).


Social Check DCs


Rolf Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. His auburn hair is kept up in a ponytail inside a small hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. In the meantime he has taken over work as a Jeweler and occasionally as a mercenary.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Selfish. Bonds: Poor, Adventurer, Nature, Job. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Rolf Mellerelel, Male Half-Elf Monk 7
Medium (4'10") Half-Elf, Neutral Good (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Celestial, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1000 gp. Black velvet mask with numerous citrines (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in a clean brown cloak covering his clean studded leather. He has cinnamon fur. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Gifted. Flaws: Antagonistic, Insane, Secretive. Bonds: Criminal record. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

Leaf Plume, Male Tabaxi Barbarian 9
Medium (6'10") Tabaxi, True Neutral (CR 9)
Armor Class 14
Hit Points 61 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 8 (-1)14 (+2) 12 (+1)9 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Ignan, Infernal
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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