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NPC Generator

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Advanced [show]


Sariel Thompson, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries with her a set of maces, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is styled in orderly dreadlocks. She has gleaming, smiling green eyes.

Personality: She is calm most of the time but flees social interaction. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a pair of adventurers, Sariel grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She used her abilities to trick people and travel the world for free.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she wants to meet her childhood hero

Ideals: Entrepeneur, Fighting. Flaws: Shy. Bonds: Adventurer, Criminal record. Occupation: Detective

Voice: Boston accent

Attributes [hide]

Sariel Thompson, Female Half-Elf Expert 1
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 5 (-3)10 (+0)
Skills Insight -1, Intimidation +2
Senses Passive Perception 7
Languages Common, Elven, Sylvan, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. Large well-done wool tapestry (100 gp).


Social Check DCs


Bulzo Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His blonde hair is heavily combed to the right. He has amber eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is frequently practicing swordplay.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Military, Adventurer, Enemies. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Bulzo Smoothhands, Male Halfling Aristocrat 11
Small (3'3") Halfling, Neutral Good (CR 11)
Armor Class 12
Hit Points 76 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 16 (+3)9 (-1)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1600 gp. Aquamarine (400 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white tunic with brown highlights, and long tan pants that bunch up around her shoes. She has a moderate pudge and is not very fit. Her auburn hair is braided into rings. She has amber eyes and a white hat with a brown feather.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: The child of a Spy, who enjoyed hunting, Trym was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Trym took refuge in the large cave and found the beat up crossbow and armor she uses now. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She would like to get married and retire; and she's attracted to the pc

Flaws: Antagonistic, Insane. Bonds: Criminal record, Nature, Adventurer, Has a crush. Occupation: Priest

Voice: Scandinavian accent

Attributes [hide]

Trym Deephollow, Female Halfling Monk 4
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 16
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 14 (+2)10 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +7 / 1d10+5, Grapple +5

Possessions: 46000 sp.


Social Check DCs


Harbek Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he likes to wear grey tank tops with tan pants. He wears a feathered hat to hide his balding. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Layabout. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Harbek was raised in a hard working conservative environment. He worked as a nervous Layabout and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Glassblower again.

Flaws: Fearful, Antagonistic. Bonds: Job. Occupation: Layabout

Voice: Speaks with a cold

Attributes [hide]

Harbek Trueanvil, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)10 (+0) 11 (+0)4 (-3)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 150 gp.


Social Check DCs

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