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NPC Generator

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Advanced [show]


Yvonne Axton, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and is well dressed, but even with her fine clothing she looks run-down. She wears her hair in dreadlocks. Her blue eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, she prefers to meditate than take action. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She got into the Cartwright business at a young age. As a young adult she joined a group advocating for an improvement in Human conditions. She has drifted from career to career and currently works as a Cartwright.

Motivation: An old rival family wants her found; and regain custody of her son

Ideals: Disciplined, Gifted. Flaws: Racist. Bonds: Job, Family. Occupation: Cartwright

Voice: Aggressive tone

Attributes [hide]

Yvonne Axton, Female Human Barbarian 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Terran, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Trail On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a faded coat and loose pants complete with top hat. Her fur is cinnamon and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is almost excessively polite to everyone, even when angry. She does not believe in violence as a means to an end. She is a dedicated Apothecary but believes her peers are too gung-ho.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Trail has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Pacifist. Flaws: Insane, Shy, Disease. Occupation: Apothecary

Voice: Speaks with back of mouth

Attributes [hide]

Trail On the Water, Female Tabaxi Fighter 16
Medium (4'8") Tabaxi, True Neutral (CR 16)
Armor Class 10
Hit Points 135 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)11 (+0) 14 (+2)15 (+2)
Skills History +5, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3

Possessions: 2000 gp.


Social Check DCs


Gale In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears rags and sports a simple walking cane. She sports a flattop fur cut. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A skeptical and narcissistic woman, Gale's first love is herself. Her second love is also herself. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Born to a Shoemaker, her father struggled to pay the bills. One day when Gale was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Gale was heart-stricken from the event, and her mother started working long hours to provde for them. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Her relatives are trying to arrange a marriage; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Artistic, Logical. Flaws: PTSD. Bonds: Poor, Family. Occupation: Actor

Voice: Speaks with lips pursed

Attributes [hide]

Gale In the Morning, Female Tabaxi Warrior 4
Medium (4'9") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 15 (+2)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 43000 sp. 1 Climber’s kit. 1 Good lock.


Social Check DCs


Emerald Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man usually wears his brown robe and has his falchion always slung over his shoulder. His clothes are grease stained in places. He has moderate length lavender fur. His blue eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: When he was but 5 years old his parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Emerald's homeland. Emerald decided to take the middle way and become a bodyguard. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Fighting. Flaws: Terse. Bonds: Poor, Immigrant. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Emerald Mist, Male Tabaxi Paladin 10
Medium (5'9") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 67 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)16 (+3) 14 (+2)8 (-1)
Skills Investigation +7, Religion +7
Senses Passive Perception 12
Languages Common, Undercommon, Gnome, Draconic
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: Embroidered silk and velvet mantle with numerous moonstones (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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