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NPC Generator

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Advanced [show]


Five In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His black fur is smooth and relatively long. His eyes are amber and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north to a Marshal, Five learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the north, certain he would find work there.

Motivation: Retire the richest man in the north; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Justice, Fighting, Entrepeneur. Bonds: Job, Immigrant. Occupation: Marshal

Voice: Old thin voice

Attributes [hide]

Five In the Wind, Male Tabaxi Fighter 10
Medium (5'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 68 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 12000 sp.


Social Check DCs


Delg Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his warhammer ready. His hair is auburn and curly. His blue eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He works hard and plays hard.

History: Sold as a small child to a necromancer, Delg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Delg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Rich, Mentor. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Delg Helcral, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)16 (+3) 15 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Gnoll, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 250 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Soveliss Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. His silver hair is heavily combed to the left. His eyes are likewise hazel.

Personality: He is fixated on the number 86. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.

History: Sold as a small child to a wizard, Soveliss was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Scribe for hire.

Motivation: Meet up once more with his childhood friend; and to be a performer again

Flaws: Insane. Bonds: Adventurer, Mentor, Job. Occupation: Scribe

Voice: Prounounces S like Z

Attributes [hide]

Soveliss Madden, Male Half-Elf Barbarian 12
Medium (5'6") Half-Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 117 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 18 (+4)10 (+0)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven, Terran, Orc
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +4

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Huru Lester, Female Half-Orc [Permalink]

Personal [hide]

Description: 4'8" and muscular, this eastern woman prefers to wear black clothing when she does not wear armor. Her auburn hair is cut jaggedly and amateurishly. She wears large thick round spectacles.

Personality: She will rave to anyone who will listen. She is obsessed with a lost civilization.

History: Sold as a small child to a slaver, Huru was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She ran away from her former home and has been making her living as a Bowyer for the past few years.

Motivation: Meet up once more with her childhood friend; and marry her sister to traveling adventurers

Ideals: Athletic. Flaws: Insane. Bonds: Adventurer, Mentor, Job, Family. Occupation: Bowyer

Voice: pre-pubescent

Attributes [hide]

Huru Lester, Female Half-Orc Warrior 1
Medium (4'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)9 (-1) 14 (+2)11 (+0)
Skills Nature +1, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Obsidian (13 gp). 1 Masterwork studded leather.


Social Check DCs

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