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Advanced [show]


Fulbar Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a white coat. His moppish brown hair is in a traditional bowl cut. His fierce blue eyes like to dwell on things.

Personality: He never swears and excessively uses polite adverbs when speaking. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gifted from a young age, Fulbar studied abroad. As a young adult he joined a group advocating for an improvement in Halfling conditions. Since then, he has sought to make the best of life.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Family. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Fulbar Wildcloak, Male Halfling Bard 16
Small (3'1") Halfling, True Neutral (CR 16)
Armor Class 13
Hit Points 112 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)16 (+3) 16 (+3)12 (+1)
Skills Persuasion +6
Senses Passive Perception 13
Languages Common, Halfling, Orc, Giant, Sylvan
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164443320

Possessions: 10000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). A roughly beaten golden orb (70 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Brass mug with jade inlays (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Golden circlet with four aquamarines (3000 gp). Gold and ruby ring (5000 gp). Large well-done wool tapestry (500 gp). Old masterpiece painting (800 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). An abacus with copper, silver and gold markers (70 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). 1 Medium magic item.


Social Check DCs


Luthra Ningel, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a weathered and beat up set of banded mail beneath an oversized blue coat. Her hair is cut close to her head. She has a tattooed face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in the south. She was an athlete and attended two major summer competitions. She never won. She was granted divine powers by her dying brother.

Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg

Ideals: Gifted, Athletic. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Luthra Ningel, Female Gnome Barbarian 3
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Peridot (70 gp).


Social Check DCs


Morkral Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair, while still mostly brown, has prominent grey streaks. His amber eyes peer out from beneath his small grey hat.

Personality: He is happy with his job as a Laborer. He turns his eye from what people do, preferring to live and let live. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Racist, Disease. Bonds: Job, Family. Occupation: Laborer

Voice: Sounds elderly

Attributes [hide]

Morkral Brawnanvil, Male Dwarf Rogue 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Norman Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Norman was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Norman's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by illithids. Norman was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: A deep hatred of illithids; and he is a bit of a kleptomaniac

Flaws: Insomniac, Insane, Antagonistic. Bonds: Criminal record, Enemies. Occupation: Sage

Voice: Gruff and masculine

Attributes [hide]

Norman Firahel, Male Half-Elf Paladin 3
Medium (5'3") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)8 (-1) 8 (-1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Breastplate. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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