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Advanced [show]


Pelt Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times. He has wavy white fur. He wears a mask on his face.

Personality: This man loves painting and to teach people painting more than just about anything. He also is a firm believer in the manly ideal.

History: Born in the west his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Artistic, Fighting. Flaws: Impulsive. Bonds: Poor. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Pelt Prim Posies, Male Tabaxi Expert 2
Medium (6'9") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)12 (+1) 9 (-1)9 (-1)
Skills Stealth +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1100 sp. Violet garnet (400 gp). Malachite (16 gp). 1 Masterwork Common Melee.


Social Check DCs


Marbas Wary, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'0". He wears a black collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a sai. He keeps his red hair in a flapper bob. His eyes are likewise white.

Personality: Overbrimming with self-confidence, Marbas isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. His job bores him to no end. He has decided to make it more interesting.

History: He was born in the south, but his parents moved at a very young age to the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: He has comitted a past crime that haunts him to this day; and he's looking for his big break

Ideals: Impeccable. Bonds: Adventurer, Criminal record, Immigrant, Military. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

Marbas Wary, Male Tiefling Wizard 8
Medium (6'0") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)18 (+4) 7 (-2)7 (-2)
Skills Athletics +5, Performance +1
Senses Passive Perception 8
Languages Common, Draconic, Undercommon, Terran, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443320000

Possessions: 2000 sp. Solid gold idol (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Sapphire pendant on gold chain (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jasmine Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'0" when asserting herself. Her long red hair is drawn into a two foot long braid. Her green unseeing eyes seem to look past you.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fletcher arts, while her father instructed her in etiquette, music and courtly manner. Cursed with unlife at a very young age, Jasmine has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Rich, Slave. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Jasmine Goodearth, Female Halfling Fighter 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 15
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)19 (+4) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 800 sp.


Social Check DCs


Darrak Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. His moppish auburn hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His parents moved while he was still in utero so he is the first generation to be born here. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Insane, Antagonistic. Bonds: Poor, Immigrant, Military. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Darrak Hammerstone, Male Dwarf Rogue 4
Medium (4'2") Dwarf, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)15 (+2) 14 (+2)7 (-2)
Skills Investigation +4, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs

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