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NPC Generator

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Advanced [show]


Anne Morton, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she usually wears her brown robe and has her glaive always slung over her shoulder. Her blonde hair is braided into rings. Her violet eyes lackadaisically let the world flow into them.

Personality: She is almost excessively polite to everyone, even when angry. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Born to a pair of adventurers, Anne grew up listening to her father's many stories. Her childhood dream was to be a Painter, but she was a colossal failure. Being a Engraver kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She's looking for her big break; and she has comitted a past crime that haunts her to this day

Flaws: Shy, Insane. Bonds: Criminal record, Adventurer, Job. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Anne Morton, Female Human Commoner 11
Medium (5'4") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 58 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)11 (+0) 16 (+3)17 (+3)
Skills Athletics +5, History +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +4

Possessions: 320 pp. Emerald (1000 gp). Blue sapphire (1000 gp). Brown-green garnet (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maynild Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female is well dressed, but even with her fine clothing she looks run-down. She is tall, broad shouldered and powerfully built. She has slicked back auburn hair. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to make people angry or surprised. She is a font of random trivia from the lore and stories she has discovered

History: Born to a poor family in the city she treasured whatever gifts she got. She was an apprentice working in her father's forge. She has worked as a Bowyer like her father before her.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Logical. Flaws: Addict, Antagonistic. Bonds: Poor, Job. Occupation: Bowyer

Voice: Speaks with back of mouth

Attributes [hide]

Maynild Eastaughffe, Female Human Ranger 1
Medium (4'7") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 sp.


Social Check DCs


Kasdeya Caution, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses like a well dressed Sellsword does. Her red hair is thinning but still full. She has several tiny amethyst earrings on each ear.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born blind and as such lacked many opportunities for work. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sellsword work with an outfit from a few towns over. Sellsword work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Joker. Flaws: Selfish, Disease. Bonds: Job, Rich. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Kasdeya Caution, Female Tiefling Wizard 8
Medium (6'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 49 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 16 (+3)16 (+3) 16 (+3)6 (-2)
Skills Athletics +1, Investigation +6
Senses Passive Perception 13
Languages Common, Ignan, Infernal, Undercommon
Attacks Melee +1 / 2d10-2, Ranged +6 / 2d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 9000 sp. Blue star sapphire (500 gp). Fiery yellow corundum (500 gp).


Social Check DCs


Dazzazn Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a rose on it. He has done his best to style his green crest to look like a famous performer. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He got away from his former life and has fallen to alcoholism.

Motivation: An old rival family wants him found; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Addict, Insane. Bonds: Poor, Mentor, Family. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Dazzazn Baharoosh, Male Dragonborn Monk 2
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)10 (+0) 8 (-1)11 (+0)
Skills Stealth +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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