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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Emeny Birkenhead, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is typically in her Spice Merchant uniform. Her moppish blonde hair is in a traditional bowl cut. This gray eyed westerner is not easily forgotten.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: She was born in the west. Her father had invested heavily in several trade routes and wanted her to inherit them. She now owns her own business.

Motivation: Someone believes her a fraud; and further expansion of business

Flaws: Sensitive. Bonds: Job, Enemies, Immigrant, Rich. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Emeny Birkenhead, Female Human Monk 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 10 (+0)16 (+3)
Skills Nature +6, Stealth +5
Senses Passive Perception 10
Languages Common, Abyssal, Gnome, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Boddynock Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears bulky tan painted plate armor. He has moderate length auburn hair. He has a tattooed face.

Personality: He is extraordinarily eccentric. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Detective business at a young age. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has worked as a Detective like his father before him.

Motivation: Money/treasure; and he feels that his past leaves him morally obligated to help

Flaws: Insane, Hedonist. Bonds: Job, Criminal record, Rich. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Boddynock Fiddlefen, Male Gnome Rogue 3
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 9 (-1)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2100 sp. 1 Crowbar. 1 Silk rope. 1 Magnifying glass.


Social Check DCs


Pirithin Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fine chain shirt which he covers with red colored cloaks and clothing. He has a small bristly mustache and wavy chestnut hair. His gray unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a minor phobia of water and hates getting wet.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He used his abilities to travel the world and help people.

Motivation: He is wracked by social anxiety.

Ideals: Athletic, Philantrophist. Flaws: Disease, Fearful. Bonds: Immigrant. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Pirithin Jamjar, Male Halfling Adept 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Intimidation +3, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Draconic, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 600 gp. Zircon (40 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has a large pastel mantle and cape that has been intricately interwoven into his violet robe. He keeps his brown fur in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has always had a great fascination with Half-Elven culture. He never wears the same outfit twice, unless he absolutely has to.

History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. Now he works as a singing tutor during his time off.

Motivation: He'd like to take his coworkers down a peg; and a strong sense of loyalty to half-elven people

Ideals: Artistic, Entrepeneur, Logical. Flaws: Racist. Bonds: Job. Occupation: Bookbinder

Voice: Sore throat, cough

Attributes [hide]

Three In the Wind, Male Tabaxi Expert 14
Medium (6'6") Tabaxi, Chaotic Good (CR 14)
Armor Class 12
Hit Points 48 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)16 (+3) 11 (+0)13 (+1)
Skills Intimidation +6, Religion +8
Senses Passive Perception 10
Languages Common, Orc, Draconic, Druidic
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 6000 gp. Pink pearl (40 gp). Red-brown spinel (40 gp). Golden pearl (40 gp).


Social Check DCs

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