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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nurkara Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears an entirely grey suit with black socks and a vest with buckled shoes, and sports empty pouches on her belt. Her silver hair is cut short. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting, Athletic. Flaws: Insane, Shy. Occupation: Cook

Voice: Tuts and clicks tongue

Attributes [hide]

Nurkara Brawnanvil, Female Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 4 (-3)10 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 7
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 310 gp.


Social Check DCs


Wrenn Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has done his best to style his black hair to look like a famous performer. His eyes, though not visible through his cowl, are green.

Personality: A deeply religious man he believes everything happens for a reason. He can't help but pocket interesting objects he comes across

History: He is the product a well kept family trust fund and as such has never really known need. He moved out north to avoid the crime he committed. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he is a bit of a kleptomaniac

Bonds: Religious, Criminal record, Rich, Adventurer. Occupation: Shipwright

Voice: Sensual and smooth

Attributes [hide]

Wrenn Gobblefirn, Male Gnome Cleric 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)10 (+0) 8 (-1)13 (+1)
Skills Animal Handling +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Kyle Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His hair is red and very short. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: When he was but 8 years old his parents immigrated from the south. A gifted student he started as a Sage, but he got bored and became a Stableman. He used his abilities to trick people and travel the world for free.

Motivation: He feels kind of lost in life; and he feels that his past leaves him morally obligated to help

Flaws: Shy, Depressed. Bonds: Job, Immigrant, Criminal record. Occupation: Stableman

Voice: German accent

Attributes [hide]

Kyle Willoughby, Male Human Bard 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)8 (-1) 9 (-1)9 (-1)
Skills Acrobatics +6, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Oren Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He usually wears his red robe and has his shortspear always slung over his shoulder. He has a small bristly mustache and wavy black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: His tongue was cut out and he uses sign language. When he's not drinking or sleeping the drinks off, he's doing music.

History: He got into the Doctor business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He then took over the family business and is one of the better Doctor for hire.

Motivation: He'd like to take his coworkers down a peg; and an old rival family wants him found

Ideals: Artistic. Flaws: Disease. Bonds: Job, Religious, Family. Occupation: Doctor

Voice: German accent

Attributes [hide]

Oren Jamjar, Male Halfling Paladin 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)5 (-3) 7 (-2)9 (-1)
Skills Athletics +2, Insight +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 sp. Red-brown spinel (130 gp). Banded agate (11 gp). Jade (130 gp). Rhodochrosite (11 gp).


Social Check DCs

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