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NPC Generator

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Advanced [show]


Sekhmet Temperance, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a green vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her green boots flare out at the collars and is in decent physical shape. She keeps her long brown hair kept up in a rat tail. Her eyes are white and catlike.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born to a criminal king-pin and mafia family She was an apprentice working in her father's forge. She struck the Blacksmith job and began her own company from there.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and expand her business

Ideals: Joker, Fighting. Bonds: Nature, Criminal record, Job. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Sekhmet Temperance, Female Tiefling Ranger 4
Medium (4'8") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)16 (+3) 14 (+2)17 (+3)
Skills Animal Handling +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Auran, Giant, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Akmen Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green costume with the symbols of his god on his torso. He sports a flattop hair cut. He has several tiny sapphire earrings on each ear.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined, Persistence. Bonds: Rich, Religious, Enemies. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

Akmen Hurt, Male Tiefling Druid 1
Medium (5'6") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 130 gp.


Social Check DCs


Marbas Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His white eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Marbas lived on a farm with his mother, near the main road leading to a nearby town. He moved out south to avoid the crime he committed. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his daughter.

Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Family, Criminal record. Occupation: Carpenter

Voice: growls and snarls, animalistic

Attributes [hide]

Marbas Charisma, Male Tiefling Rogue 8
Medium (6'8") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 25 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)15 (+2) 11 (+0)18 (+4)
Skills Nature +5
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 700 gp. Golden yellow topaz (500 gp). Chrysoprase (70 gp). Azurite (8 gp). Coral (100 gp). Moonstone (70 gp). Black pearl (500 gp).


Social Check DCs


Seven Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'10" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, pastel cloak. He wears a Stetson hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Seven grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Seven. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's in love; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Disease. Bonds: Criminal record, Adventurer, Has a crush. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Seven Moon, Male Tabaxi Monk 7
Medium (6'10") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 65 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)12 (+1) 14 (+2)15 (+2)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp. Pink pearl (140 gp). Golden yellow topaz (1600 gp). Black pearl (1600 gp). Golden yellow topaz (1600 gp).


Social Check DCs

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