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NPC Generator

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Lvl.
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Advanced [show]


Gunnloda Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this woman prefers to wear flannel. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her eyes are green and catlike.

Personality: She snorts whenever she laughs or is feeling confident. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Gunnloda never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: Wants a kiss; and she is greedy

Bonds: Military, Rich, In love, Has a crush. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Gunnloda Holderhek, Female Dwarf Rogue 3
Medium (4'3") Dwarf, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)12 (+1) 16 (+3)9 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Ahlyssa Gentry, Female Human [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She has a slight overbite and is overall scrawny. Her hair is greying and her face has many wrinkles. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She dislikes all the random violence that takes place in the west. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Ahlyssa was raised in a hard working conservative environment. When Ahlyssa reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has set out to sabotage the competition.

Motivation: Revenge; and she'd like to take her coworkers down a peg

Ideals: Pacifist. Flaws: Fearful. Bonds: Job, Military, Enemies. Occupation: Beggar

Voice: Posh accent

Attributes [hide]

Ahlyssa Gentry, Female Human Commoner 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)13 (+1) 11 (+0)18 (+4)
Skills Animal Handling +3, Stealth +6
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Rose (20 gp). Black pearl (600 gp). Star ruby (1500 gp). Peridot (20 gp).


Social Check DCs


Agnes Huxley, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'7" has a big stupid grin on her face most of the time. She wears just a grey suit. Her blonde hair is well kept. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She would rather hide behind her crafts than deal with other people.

History: She was born at the edge of vast plains. Through the years after Agnes was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Agnes's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has money and likes to spend it.

Ideals: Artistic. Flaws: Disease, Shy, Antagonistic. Bonds: Nature. Occupation: Barkeep

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Agnes Huxley, Female Human Adept 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 50 gp.


Social Check DCs


Zedaar Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He has a large green mantle and cape that has been intricately interwoven into his black robe. His crest is greying and his face has many wrinkles. His fierce gold eyes like to dwell on things.

Personality: This man loves dancing and to teach people dancing more than just about anything. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Zedaar was born in the south. At a young age he loved to build and create. His first spouse was a Detective, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his dancing dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Artistic, Persistence, Fighting. Bonds: Job, Family. Occupation: Tanner

Voice: Raspy

Attributes [hide]

Zedaar Grrrmmballhyst, Male Dragonborn Ranger 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 cp.


Social Check DCs

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