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NPC Generator

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Advanced [show]


Sorath Instinct, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a black tunic with red highlights, and long yellow pants that bunch up around her shoes. She keeps her black hair in a flapper bob. Her otherwise smooth face is marked with small tiny scars.

Personality: Her tongue was cut out and she uses sign language. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army; and she has decided she is irredeemable

Flaws: Disease, Antagonistic. Bonds: Slave, Criminal record, Military. Occupation: Laborer

Voice: Scratchy, weak

Attributes [hide]

Sorath Instinct, Female Tiefling Ranger 6
Medium (5'7") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)14 (+2) 14 (+2)16 (+3)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp.


Social Check DCs


Trag Alton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise gray.

Personality: He is witty, but his monotone delivery comes off as unnerving Further he is a bit of a stoner and is frequently out of it.

History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Addict. Bonds: Immigrant, Adventurer, Religious. Occupation: Crown-heir

Voice: Posh accent

Attributes [hide]

Trag Alton, Male Half-Orc Warrior 1
Medium (5'11") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: Brown-green garnet (40 gp). 2 Holy water.


Social Check DCs


Orsik Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Spy does. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Orsik will drive conversation. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the east. He was taken from his home at a very young age. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Extrovert. Bonds: Job, Adventurer, Poor, Slave. Occupation: Spy

Voice: Deep voice with rolling R's

Attributes [hide]

Orsik Battlehammer, Male Dwarf Bard 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Goblin
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 340 gp. 1 Chain shirt.


Social Check DCs


Crampernap Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a well pressed and immaculate suit (or dress). He sports a long golden beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Architect. He turns his eye from what people do, preferring to live and let live. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Banker, who enjoyed hunting, Crampernap was taken on many hunting expeditions. In his 11th year, his parents were killed by a brigands raid, leaving Crampernap alone in the world. After a stint in an orphanage, he was adopted. He struck the Architect job and began his own company from there.

Motivation: Wants to raise his children well; and someone believes him a fraud

Flaws: Impulsive. Bonds: Job, Nature, Enemies, Family. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Crampernap Bafflestone, Male Gnome Expert 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)9 (-1) 11 (+0)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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