Dimble Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a tan collared shirt and violet pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His hair is short and blonde. He is baby faced.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gifted from a young age, Dimble studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He ran away from his former home and has been making his living as a Herbalist for the past few years.
Motivation: He is not mentally stable, and does not behave rationally; and he is content
Ideals: Justice, Gifted. Flaws: Mundane, Insane. Bonds: Job. Occupation: Herbalist
Voice: Voice breaks
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 37 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 5 (-3) | 21 (+5) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 2 |
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Koeth Liadon, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a deerstalker hat to cover his moderate length golden hair. He wears a mask on his face.
Personality: He snorts whenever he laughs or is feeling confident. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in a small village he learned the ways of the warrior from his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Koeth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Ideals: Fighting, Athletic, Joker. Flaws: Insane. Bonds: Rich. Occupation: Performer
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 27 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Gnome
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 30 pp. Chrysoprase (40 gp). Red garnet (60 gp). Alexandrite (600 gp).
Vondal Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey shirt with thin white vertical stripes and tan pants. His black hair is cut short. He wears large thick round spectacles.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot resist a sob story and will often dote over anyone who has one.
History: Vondal lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: To settle down with his crush; and sabotage a competitor
Ideals: Philantrophist. Bonds: Job, Family, Enemies, Has a crush. Occupation: Apothecary
Voice: French accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Malachite (9 gp).
Bhevek Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.
Personality: He is calm most of the time but flees social interaction. He is able to fit into much smaller and tighter spaces than normal.
History: Bhevek hails from a village terrorized by goblins. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by goblins. Bhevek was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: A deep hatred of goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Enemies. Occupation: Ploughman
Voice: Sleepy voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 24 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 5000 sp. Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (800 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item.
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