Heather Bulsara, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears yellow leather gloves, a yellow jacket, and tight pants. She has a moderate pudge and is not very fit. Her golden hair is slicked back into a classic pompadour. Her eyes are a pleasant green.
Personality: Abrasive and pushy, she has a hard time making friends. Heather is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Through the years after Heather was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Heather's father didn't care for her much, and the feeling was mutual. She ran away from her former home and has been making her living as a Navigator for the past few years.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Family, Job. Occupation: Navigator
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 40 gp.
Thomas Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: He sports violet clothing, slightly heavier than average wear, and he perpetually has his sickle ready. His hair is auburn and very short. This hazel eyed westerner is not easily forgotten.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.
History: Thomas was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Animal Trainer and occasionally as a mercenary.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Pacifist. Flaws: Depressed. Bonds: Job, Adventurer. Occupation: Animal Trainer
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Half-Elf, True Neutral (CR 12)
Armor Class 11
Hit Points 61 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
Possessions: 4000 gp. Rose (40 gp). Iolite (40 gp). Moss agate (14 gp). Black star sapphire (1000 gp). White pearl (70 gp). Red garnet (70 gp). Carnelian (40 gp). Golden yellow topaz (600 gp). Black opal (1000 gp). Chalcedony (40 gp).
Shifting Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears brown painted combat armor at almost all times. His whole body is exceptionally muscular. His cinnamon fur is smooth and relatively long. His eyes are blue and catlike.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born in the east, but his parents moved at a very young age to the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since lost track of the people in his past.
Motivation: To unite with his sister; and marry his sister to traveling adventurers
Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Herbalist
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp.
Eberk Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his axe. He has a penchant for wearing a ring with an oversized amber on his left hand. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes are slightly larger than normal.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to make almost anything out of random pieces of junk.
History: Born in the south to a Interpreter, Eberk learned a great deal about his father's area of expertise. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He became a Interpreter soon after.
Motivation: He is unsatisfied with his job; and money/treasure
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Interpreter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 7)
Armor Class 8
Hit Points 47 (7d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 7 (-2) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Sylvan, Goblin
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1000 gp. White opal (700 gp). Tiger eye turquoise (4 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


