Ranala Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: She very much looks the part of a Gardener. She carries a battered axe and tarnished greatsword as well. Her silver hair is thinning but still full. She has gleaming, smiling hazel eyes.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She is the product a well kept family trust fund and as such has never really known need. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To be a Sellsword again.
Ideals: Fighting, Philantrophist. Flaws: Impulsive. Bonds: Job, Rich. Occupation: Gardener
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 111 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 17 (+3) | 18 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Auran, Terran, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +7
Possessions: 200 pp. Lapis lazuli (13 gp). Alexandrite (1200 gp). Freshwater pearl (13 gp). Red spinel (50 gp). Eye agate (13 gp). Azurite (13 gp). Smoky quartz (70 gp). Deep blue spinel (1200 gp). Iolite (70 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aym Pain, Female Tiefling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her dark red hair is lengthy. Her eyes are white.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She believes the world needs to unite to get rid of drow once and for all.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Mayor for hire.
Motivation: She'd like to take her coworkers down a peg; and several ex partners dislike her way of doing things and want revenge
Flaws: Antagonistic, Disease. Bonds: Rich, Enemies, Job. Occupation: Mayor
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 35 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan, Terran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1100 gp.
Gale Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear pastel clothing when he does not wear armor. His white fur is smooth and relatively long. He wears round tiny glasses practically rammed into his face.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Gale was born the youngest of three triplets. He found a children's book about a Tabaxi Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he is wracked by social anxiety
Flaws: Fearful. Bonds: Enemies, Family, Adventurer, Has a crush. Occupation: Assassin
Voice: Breathy voice
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 57 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 18 (+4) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic, Goblin
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
Possessions: 600 gp.
Emerald In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'7". She dresses in brown turtlenecks beneath a black coat with green slacks, and her gloved hand is found clutching a dagger. Her fur is short and lavender. She wears crescent spectacles with a black brim.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She is a Lycanthrope in disguise. Her family was turned out during the war. She and her family wandered south to less war torn lands. She now mingles about in high society.
Motivation: To clean up the streets; and obtaining odd cultural dragonborn artifacts is her passion
Flaws: Shy, PTSD. Bonds: Adventurer, Rich, Guardian. Occupation: Healer
Voice: Draws out vowels
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 10 (+0) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Halfling, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 30 pp.
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