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NPC Generator

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Advanced [show]


Hupe Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright white and red, and wears rings and necklaces with large, colorful gems and is in decent physical shape. He has a long chestnut beard with little hanging trinkets. He has gray eyes.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: Many dire rats want him driven away; and he's looking for his big break

Flaws: Racist, Disease. Bonds: Rich, Military, Adventurer, Enemies. Occupation: Cartwright

Voice: Sore throat, cough

Attributes [hide]

Hupe Tealeaf, Male Halfling Warlock 4
Small (3'3") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)15 (+2) 10 (+0)7 (-2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 100 gp.


Social Check DCs


Baern Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Baern will drive conversation. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born several months after his father was called into army service. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Fortune-teller soon after.

Motivation: Further expansion of business.

Ideals: Entrepeneur, Extrovert. Flaws: Insane. Bonds: Job, Military. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Baern Trueblood, Male Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)13 (+1) 14 (+2)7 (-2)
Skills Persuasion +0, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 20 pp.


Social Check DCs


Dadalan Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a black shirt with thin brown vertical stripes and red pants. He has a penchant for wearing a ring with an oversized ruby on his right hand. He sports a flattop crest cut. He wears round tiny glasses practically rammed into his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of western immigrants he idolized his father. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He is greedy.

Flaws: Shy. Bonds: Rich, Nature, Immigrant, Adventurer. Occupation: Sailor

Voice: Voice breaks

Attributes [hide]

Dadalan Ebynichtomonis, Male Dragonborn Barbarian 4
Medium (6'1") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)16 (+3) 17 (+3)11 (+0)
Skills Athletics +2, Nature +5
Senses Passive Perception 13
Languages Common, Ignan, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5

Possessions: 100 gp. Jade (130 gp). 2 Alchemist’s fire. 2 Alchemist’s fire. 2 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Rose Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: She wears an entirely white suit with black socks and a vest with buckled shoes, and carries longbows. Her hair, while still mostly black, has prominent grey streaks. Her blue unseeing eyes seem to look past you.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She helped her father out around the business and became quite the natural. Recently the stress of being a Detective has made it difficult for her to sleep.

Motivation: Expand her business.

Ideals: Fighting. Flaws: Disease, Mundane, Insomniac. Bonds: Job. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Rose Tosscobble, Female Halfling Bard 11
Small (2'11") Halfling, Neutral Evil (CR 11)
Armor Class 14
Hit Points 38 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 9 (-1)15 (+2)
Skills Acrobatics +7, Nature +5
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 2100 gp. Banded agate (8 gp). Coral (110 gp).


Social Check DCs

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